Atashi Yue
Registered User
Join date: 24 Jan 2007
Posts: 703
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05-18-2007 12:31
About the newest ADITI client:
Scupties are broken! The sculptie cannot be looked at correctly as it turns with your camera. It's definitely a sculptie issue as the non-sculptie prims don't do this.
Anyone else notice this?
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
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05-18-2007 14:24
I believe those are sculpties which need to have their sculpty bitmap flipped horizontally and which also have some transparency.
I did notice some displaying the " appears to turn as you move your camera around" illusion.
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Atashi Yue
Registered User
Join date: 24 Jan 2007
Posts: 703
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05-18-2007 15:24
From: SuezanneC Baskerville I believe those are sculpties which need to have their sculpty bitmap flipped horizontally and which also have some transparency.
I did notice some displaying the " appears to turn as you move your camera around" illusion. Then it needs to be flipped prior to upload?
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Fa nyak
>(O.o)<
Join date: 8 Oct 2004
Posts: 342
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05-18-2007 16:20
yes they reversed how the textures work. you'll need to flip your old ones.
the problem you're seeing is actually that they're "inside out". you're seeing the inside textured instead of the outside, like if you hollowed a sphere and made the outside clear, you'd be seeing the solid inside back face.
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Gearsawe Stonecutter
Over there
Join date: 14 Sep 2005
Posts: 614
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05-19-2007 11:02
From: Atashi Yue About the newest ADITI client:
Scupties are broken! The sculptie cannot be looked at correctly as it turns with your camera. It's definitely a sculptie issue as the non-sculptie prims don't do this.
Anyone else notice this? Yes it was actually wrong before. Almost everything people have been modeling before was symmetrical in some way. but it you made and "R" shape you would find it was back wards when uploaded looking like the Toy "R" Us R. Their normals were flipped the wrong way basically.
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Atashi Yue
Registered User
Join date: 24 Jan 2007
Posts: 703
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05-19-2007 20:49
From: Gearsawe Stonecutter Yes it was actually wrong before. Almost everything people have been modeling before was symmetrical in some way. but it you made and "R" shape you would find it was back wards when uploaded looking like the Toy "R" Us R. Their normals were flipped the wrong way basically. Those two pieces you have in Morris, are they scupted or alpha textures?
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Gearsawe Stonecutter
Over there
Join date: 14 Sep 2005
Posts: 614
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05-19-2007 22:39
From: Atashi Yue Those two pieces you have in Morris, are they scupted or alpha textures? I'm going to say Sculpted. not aware of any Alpha stuff. mostly all sculpted, Mobius Strip, Twisted thing, Fence, Spiral, Bolt, a little island surrounded by water, Wave Pool, Gear, Table, Volcano. I think that is all the sculpties I have laying around.
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