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Dialogs report the wrong button

Ralph Doctorow
Registered User
Join date: 16 Oct 2005
Posts: 560
09-03-2006 12:43
Put this into an object, touch it and select "Two", it says "Three". "Three" returns blank - I just tried it again and crashed out of Siva.

This is very bad.

CODE
default
{
state_entry()
{
llSay(0, "Hello, Avatar!");
llSetText("Touch for Dialog Error Demo", <1,.2,.2>, 1);
}
touch_start(integer total_number)
{
llSay(0, "Touched.");
llDialog(llDetectedKey(0), "Test Dialog", ["One", "Two", "Three"], -1);
llListen(-1, "", "", "");
}
listen(integer channel, string name, key id, string message) {
llSay(0, "Got: " + message);
}
}
Ralph Doctorow
Registered User
Join date: 16 Oct 2005
Posts: 560
Repeatably causes SL to crash
09-03-2006 16:44
Selecting the last button in a dialog box repeatably crashes SL. When I tried it before it returned empty, but no longer.
Ohforf Uram
n00b
Join date: 27 Jun 2006
Posts: 82
09-03-2006 20:30
From: Ralph Doctorow
Selecting the last button in a dialog box repeatably crashes SL. When I tried it before it returned empty, but no longer.


I have the same Problem, wrong Button and Client Crash.
Releasing this SL Version without Bug Fixes would be _very_ wrong.
_____________________
Lex Neva
wears dorky glasses
Join date: 27 Nov 2004
Posts: 1,361
09-04-2006 10:33
You bug-reported this in-world, right?