We are preparing Release 1.7.1(3) for release tomorrow as a rolling
update. Each sim will experience a brief two to three minute downtime as they are updated.
There are no viewer updates with this release.
Second Life 1.7.1(3) Oct 31, 2005
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* Updated Community Standards
* Removed the limit on llGiveInventory
* Fixed an issue with llVolumeDetect
* Improved Sim FPS by removing threading on the Virtual File System
* Prevented simulator from loading corrupt simulator files
* Fixed objects attaching from inventory losing their attach point
From reading the release notes, you will notice we are re-enabling the recently placed limit on llGiveInventory. This is however followed by a clarification to the Community Standards as follows:
Global Attacks
Objects, scripts, or actions which broadly interfere with or disrupt the Second Life community, the Second Life servers or other systems related to Second Life will not be tolerated in any form. We will hold you responsible for any actions you take, or that are taken by objects or scripts that belong to you. Sandboxes are available for testing objects and scripts that have components that may be unmanageable or whose behavior you may not be able to predict. If you chose to use a script that substantially disrupts the operation of Second Life, disciplinary actions will result in a minimum two-week suspension, the possible loss of in-world inventory, and a review of your account for probable expulsion
from Second Life.