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Natural woman (pseudo lip sync tool)

Atami Merlin
Registered User
Join date: 11 Aug 2007
Posts: 15
08-24-2008 11:22
sophisticated facial expressions.
special afterrecording mode (no chat line displayed but lips synchroniziing with mentenance channel input)

Watch sample movies.

Pseudo lip sync sample (Recomended frame rate : 15-30fps, auto emoter session)
http://atami-merlin.com/SLCM_0.wmv
Pseudo lip sync sample (a little bit laggy, auto emoter session)
http://atami-merlin.com/SLCM.wmv


* http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=864090
AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
08-24-2008 17:02
Can you tell me:

1) Is there a 'Natural Man' version?
2) Is the lag effects accumalitive when more than one user is in the same location (i.e. in the same view)?
3) Does this require the wearing of any prims etc on the avatar, especially the face?
4) Are you going to release a Mono version?

Thanks.. looks a great product. At 300L$ I might just give it a try :)
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Atami Merlin
Registered User
Join date: 11 Aug 2007
Posts: 15
Re;
08-24-2008 20:02
1) Is there a 'Natural Man' version?

I made this item for woman to express vivid emotion. So It might be too feminine for men.
I think Man's version need more constrained facial expressions.
I'm going to prepare trial seats in my shop.

2) Is the lag effects accumalitive when more than one user is in the same location (i.e. in the same view)?

It measures frame rate just before each face actions in about 0.2 - 0.5 seconds, and control its action timing.
So bad lag effects don't accumlate.

3) Does this require the wearing of any prims etc on the avatar, especially the face?

It's a transparent item.

4) Are you going to release a Mono version?

I need to release sales items, so I haven't tried MONO.
As voice lip sync, It's experimental.
But I think avatar conscious people just as I am need more sophisticated expressions for oneself alter ego.
AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
08-26-2008 08:53
Thanks for answering my questions.

We have been experimenting for the past 2-3 months on a 'similar' system, which also requires using a sculpty (the new lossless ones) which we can display emotives and lip syncing feeds direct from CrazyTalk 5.1 Pro. Unlike your system, it is not dynamic and the speech has to be prepared beforehand.

I'd be very interested to see how your product developes. Compiling it into Mono would perhaps reduce the script lag, as Mono runs between 220-250 times faster than LSL. It also has greater buffer memory for pre-caching. What is also good about it, you can transfer it into other OpenSim platforms directly. All our systems are being converted for those very reasons.
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*** Politeness is priceless when received, cost nothing to own or give, yet many cannot afford -

Why do you only see typo's AFTER you have clicked submit? **
http://www.wba-advertising.com
http://www.nex-core-mm.com
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http://www.v-innovate.com
Atami Merlin
Registered User
Join date: 11 Aug 2007
Posts: 15
08-26-2008 11:14
Thank you for testing my product.
I thought it was also useful for machinima, but it might be outrageous.

My principal desire is to use the item at realtime talk and get unexpected expressions. improvisation? So I take over randomness of emotions and action timing.
You may want to see actor's ad-lib. It's not a joke.

I don't think Mono's high speed is functional in case of using prescribed face morphings. You do?
AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
08-26-2008 19:54
Mono is reported to be between 220-250 times faster at compiling than LSL. Whats more, its transportable between the vast majority of VR and OpenSim platforms (most run Mono natively). It has many other attributes, to many to discuss here on your post, as we should maintain focus on your post.

I did purchase and test your system today. It represents good value for money and may prove a useful tool for our machinima. I will look forward to future developments, such as a male version and possibly lip syncing to voice, as well as text chat. I will make further tests using the beta version of the RC clients emotives that uses voice, as your emotives are stronger and much more definable.

Overall, a great product, getting further towards a goal of full emotives and voice lip syncing than ever before.

At 300L$, I think every woman should have one in SL by default.... why you ask? If for no other reason, us guys can at least gain a heads up should she choose one of the more aggresive emotive moods to answer your question LOLLOLOL... :rolleyes:
<runs and ducks from the shoes being thrown at him>
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*** Politeness is priceless when received, cost nothing to own or give, yet many cannot afford -

Why do you only see typo's AFTER you have clicked submit? **
http://www.wba-advertising.com
http://www.nex-core-mm.com
http://www.eml-entertainments.com
http://www.v-innovate.com
Atami Merlin
Registered User
Join date: 11 Aug 2007
Posts: 15
Return with MONO compilation
09-07-2008 04:46
I recompiled "Natural woman" with MONO.

It's not same behavior of timer in state change, so I took time to fix it.
The performance of animation is not much different from LSL compilation,
since frame rate down occurs in client side.

But I'm pleased with new environment.
AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
09-07-2008 06:19
Yes, similar results from our tests, however it will take time for things to settle down, the servers have had a bit of a pounding of late, with all the updates and patching.

From our understanding, mono works in a different way to LSL in that when a script is run, it runs one state on the server, irrespective how many times it is called, unlike LSL which runs a unique state for eachone run. That in itself means less load on the server CPU cycles and memory allocation.

At the moment, I believe there are some issues with running animations in this way.

Stick with it and check it again once things have settled down.
_____________________
*** Politeness is priceless when received, cost nothing to own or give, yet many cannot afford -

Why do you only see typo's AFTER you have clicked submit? **
http://www.wba-advertising.com
http://www.nex-core-mm.com
http://www.eml-entertainments.com
http://www.v-innovate.com