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Shout is borked

Lillie Guildenstern
Frigging Beacon
Join date: 14 Sep 2004
Posts: 49
08-04-2006 10:53
Ctrl-Enter no longers shouts your chat since the most recent update.

Only clicking the Shout button will throw your text beyond chat range.

FYI - Film at 11.
_____________________
Castellan Quatro
Registered User
Join date: 14 Jan 2006
Posts: 12
08-04-2006 17:20
From: Lillie Guildenstern
Ctrl-Enter no longers shouts your chat since the most recent update.

Only clicking the Shout button will throw your text beyond chat range.

FYI - Film at 11.


Hopping on this thread. Im disapointed if change was planned, it makes things more difficult if you have objects that respond to shouts
Myrrh Massiel
Registered User
Join date: 7 Oct 2005
Posts: 362
Automating shouts as a workaround
08-04-2006 18:36
For those of you who don't know, we're running tomorrow's Challenger Act 4 in Hepurn with a manually-timed Race Line. Anticipating these sorts of shout UI problems, we've taken advantage of the Flying Tako's shout feature to facilitate the ten-second countdown.

While seated as the skipper in a moored Flying Tako, once can configure a gesture thusly to ensure timely announcements:

Chat: 10 SECONDS to the start
Chat: /1 SH 10 SECONDS to the start

This way a simple function key press can both speak an announcement in general chat and have the boat relay-shout it after a slight delay. I don't know if this suits your needs, but it works well for running manually line-judged races. :)
Svar Beckersted
Registered User
Join date: 14 Apr 2006
Posts: 783
08-04-2006 21:52
Jesse Linden
Administrator

Join Date: Apr 2005
Posts: 236

Second Life Scheduled Downtime Next Wednesday
At this time we are planning on performing maintenance work during our
regular weekly slot of 7:00 AM SLT/PDT to 12:00 PM SLT/PDT on
Wednesday, July 26th, 2006. Second Life will be unavailable during
this period and a new viewer will be required.

The preview for the update will be available for everyone at 4pm PDT today here:

http://secondlife.com/community/preview.php

This release contains a number of bug fixes and some major improvements including separation of system sounds from audio streams. The full release notes (while subject to change) are as follows:

Release Notes for Second Life 1.11.3(0) August 4, 2006
=====================================
Other changes:
* System Sound Effects have been decoupled from the Audio Stream
** This allows system sounds like typing to be muted while listening to
live performances and so forth
** Sound Effects volume can now be set in Preferences > Audio & Video >
Sound Effects Volume
** Streaming Audio volume is set as it was before using the in-world
Audio Control panel

Bug fixes:
* Preferences no longer save when user profile has non-ASCII character
in its path
* Resolved client crash when clicking Preferences > Popups > Reset 'Show
next time' Dialogs


* CTRL-ENTER once again activates Chat Shout


* Drop-down boxes now respond to control keys as expected
* Resolved client crash related to mute lists
* Resolved client crash related to applying color to an object
* Scroll wheel once again causes Chat History window to scroll
* Drag-selecting text in a type-in field no longer causes selected text
to be stuck
* World Map once again correctly accepts coordinates for pin-point
teleporting
* First name in a search query is once again automatically highlighted
when search is performed
* Resolved a bug which caused an orange flicker to occur (most
noticeable during sunset and sunrise)
* Upper-case file extensions are now recognized when uploading files and
no longer cause an error

Linux client fixes:
* No Linux client specific fixes in this version

Lillie your problem will be fixed next Wednesday.