Sorry I'm late posting this! I was working on the 1.8.1 deploy (and some other projects) all day, and didn't have a chance to post till now! --Karen
The following are the top known issues that are in our "Maintenance" queue. That means the team that works on day-to-day bug fixes has these issues (among others) on their plate. In order to present as many issues as possible, I have included the title from our database for each problem:
* llDetectedGrab no longer works on non-physical objects
* Any textures already being used as a land texture appears greyed out in the Estate Tool's texture picker
* Modification of an object's position while in Select Texture mode is lost when one relogs or TPs to another sim
* Collision sprite should be included in static cache
* Crash when closing duplicate IM session
* Residents crash their client when attempting to return objects from their parcel via the About Land tool
* Misplaced vertices -- large smears appear from certain objects and stretch off to the corner of the region
* You should only be able to zoom in on a HUD attachment if you are in Edit mode
* Events only work for locations < 256M high
* nVidia 5200 on Mac swaps texture mips resulting in the wrong texture appearing on some objects
* If Position radio button is selected, changing transparency will undo any color selected for that prim/object
* "Help" button fails to launch Help documentation or secondlife.com/status/ when login fails
* CTRL-drop of scripts into objects results in scripts having Running state de-selected
* Attachments detach and are left at border when crossing a region boundary
* Hitting CTRL-m while chatting causes you to shout
* llSetText on child prims disappears on attach
* User-entered text in message when adding groups does not wrap
* Texture picker's "apply automatically" unchecks when selecting the next object