Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
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01-21-2004 10:20
Hamlet:
I am someone who is both curious and confused by what appears to be Lindens taking sides with new griefers over established players -- players whose events and attractions generate content to attract and keep new players. Could you possibly interview the Lindens and get their side of this argument? Thanks.
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"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano MidnightAd aspera per intelligentem prohibitus.
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Jellin Pico
Grumpy Oldbie
Join date: 3 Aug 2003
Posts: 1,037
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01-21-2004 11:35
True, an investigative piece about the company and policy about player concerns would be a nice article to read.
No offense meant to Hamlet, but I doubt the spotlight will truly be turned from the internal players to the external company. I wouldn't hold my breath unless everyone from Phillip down to the night janitors have a chance to edit before print.
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
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01-21-2004 12:40
I have sought comments from the Lindens, actually-- usually, when their policies intersect with a wider, socio- politico-cultural story (for example, in the Jessie Wall story). The important thing to me is that there has to be a broader issue involved, rather than merely, "What's the policy for dealing with griefers?", and certainly not anything on the order of, "This Big Event from Veteran Resident A was ruined by Griefer B, and Linden Liasion C didn't do enough to prevent it-- write a story about that!" (I'm not classifying Jarod's story as that, necessarily, just stating a general rule.) Because then, that would make NWN an adjunct to or even a competitor with the Liasions, and that just wouldn't work for many reasons. For one thing, the interest to non-resident readers would be pretty minimal. For another, I'm disinclined to give *any* publicity to griefers, who don't deserve it.
All that said, Jarod, please feel free to give me more details on the story you're referring to-- here, or in IM, or e-mail [email]hamlet@secondlife.com[/email], and I'll look into it.
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Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
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01-21-2004 13:58
Email sent. Thanks for your time.
_____________________
"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano MidnightAd aspera per intelligentem prohibitus.
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