Yes, that's what it is.
From: Brent Linden
We looked at this problem and it seems to be related to "Ripple Water". Turn Ripple Water off if its on (Edit > Preferences > Graphics Detail). This should make your system kinda happier. Sorta.
A fix is in the works. No timetable.
Yep, that is what it is. Try standing on my land at Chameleon 83,68,22. Turn rippled water on and rotate in circles for a while on that spot.
You'll see the massive slowdowns/stutters/lag, which will continue even once you are -away- from Linden water.
Turn off Rippled water, and all is well again.
I do have some heavy geometry around, so there is obviously some slow down as you move around into the area of high prims, but it doesn't stutter out.
There is a a definitive negative connection between geometry loads/drawing (on already loaded content, btw) and rippled water being on.
Hopefully you'll fix this bug, but thanks for tracking it down! With Rippled Water being on by default and working on Windows, I never thought to shut it off.
For now, I can play again on the Mac and enjoy the game, just without the nice waves.
err. well, I can't until the inventory is fixed. =) Yes I need to keep mentioning it. haha
Notes:
Rippled water works much better on my MacBook Pro 2.0. I can turn on rippled water on my 256MB X1600-equipped MacBook Pro with little (but now that I have checked, some small amount of) stuttering.
Rippled water results in a quick deterioration into stuttered "frame lag" messiness anytime geometry enters and exits a frame with the 128MB video card on the intel iMacs.
On the same machine under Windows, rippled water works ok. If I want the best pictures or an especially nice beach sunset, I can log on there =)
-Beth
P.S. I filed a big report JIC