Lucas Montagne
Registered User
Join date: 13 Sep 2005
Posts: 10
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10-17-2005 08:45
Hi there seem to have been threads on this in the past, but can't find them... I have been lagging so bad lately and rarely get over 13fps. I know this is somewhat due to all the new free accounts, but I gotta try and get some settings tweaked.
My computer is a 1.67GHZ Powerbook (I know it's not a G5, so maybe I'm just borked) with 1GB of ram. I'm on a normal DSL connection.
Anyone able to list some settings to try?
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Maximilian Milosz
Registered User
Join date: 14 Oct 2005
Posts: 128
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Graphics settings on Mac
10-25-2005 06:21
Found this article on veriontracker.com, and so far it worked very well for me, and even better with the 1.7 update. I'm using a 1,33mhz 17" PB with 1Ghz of ram, 64MB video card:
Based on experience, it seems the lowest Mac configuration that is acceptable for Second Life is a Powerbook G4/iBook G4 1GHZ with 768MB RAM and a 64MB Video card. If you have a G5 with 128 MB of video RAM, some of these modifications may not be necessary. My advice is to start here, and turn things up as long as you don't crash. Under this configuration and similar configurations the following settings are advisable in Preferences: Graphics Tab > Performance Options: uncheck all settings except Shiny Objects. Graphics Tab > Avatar Rendering: Select Normal. Graphics Tab > Terrain Detail: this is variable, but the Some setting is acceptable. Graphics Tab > Gamma: Don't worry about this, your Mac controls it. Only useful for full-screen mode, which is inadvisable on a Mac. Graphics Tab > Display Resolution: Check Run in a window. Don't worry about the settings after that. Adv. Graphics Tab > Performance Options: Check AGP if it's not grayed. If it's not able to be checked your Mac's video card does not support AGP, which greatly accelerates video. Obviously you want this checked! Adv. Graphics Tab > Texture Cache Size: This depends on how much total RAM you have. If you have 768MB or more you should use the Large option. Keep in mind that running other applications at the same time as Second Life can reduce the amount of available RAM. Adv. Graphics Tab > Video Card Memory: Max this out! It only goes up to the total amount of VRAM you have. Adv. Graphics Tab > Object Detail: Move the slider to the middle. Adv. Graphics Tab > Tree Detail: Move the slider to the middle. Adv. Graphics Tab > Avatar Detail: Max it out if you can, but anything at the middle or above is good. Adv. Graphics Tab > Avatar Vertex Program: This option can cause some problems on some Macs. If you check it and see weirdness (defined as your avatar staying gray, turning bright white or otherwise improperly rendering) for more than a minute, turn off this setting. Adv. Graphics Tab > Show Avatar in Mouselook: Not necessary, it just shows your avatar's hands etc. when in Mouselook mode. Adv. Graphics Tab > Draw Distance: In general, 64 meters is good for busy locations. If you want to take a picture of a beautiful scene you can up it much higher. For low traffic areas, 96 is good. Adv. Graphics Tab > Fog Distance: This feature fades out things that are on the threshold of your draw distance. 1.5 to 2.5 is good for this option. if you have your draw distance down at 64 meters set the fog to 1.3. Adv. Graphics Tab > Drop Draw Distance if FPS: In the event that your FPS (frames per second, or how fast SL can draw the screen) drops below this number, your draw distance will drop dramatically. Setting this to 0 disables the feature, 3-5 is a good option. Adv. Graphics Tab > Bumpiness Draw Distance: With enabling Shiny Objects comes Bump Mapping, or making objects and/or avatars appear to have raised and recessed areas. Setting this to 5 - 10 is good. Adv. Graphics Tab > Max Particle Count: Depending on you Mac you can increase or decrease this. 2048 is a good option. Adv. Graphics Tab > Outfit Composite Limit: This has to do with how many recent outfits your video card "remembers". If you change your avatar as often as you change your socks, 1 or 2 is fine. If you tend to change avatars mid-sentence, 4 or 5 is a good option. Troubleshooting Second Life stores it's cache files in the following location: ~/Library/Application Support/SecondLife (where ~ is your home folder) Delete the whole cache folder every month or so to keep Second Life happy, or If you run into slow startups (SL hand icon bounces for a long time before displaying the SL window), strange texture issues and other things. It is recommended not to run in full screen mode. It works for some but most find it to be more prone to crash. AGP mode is recommended for all out-of-the-box Mac OS X-ready systems. Avatar Vertex Program should not be used on Macs with ATI video cards (all Powerbooks except the 17", all "iMac" G4 and G5 systems). Run as few applications as possible while running Second Life, unless you have 1GB or more of RAM
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Nyoko Salome
kittytailmeowmeow
Join date: 18 Jul 2005
Posts: 1,378
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fan-TAStic checklist, max!! 
10-25-2005 16:55
now that's as complete a listing as i've ever seen... thanks for takin' it outta the oven and showing it to us all; well done!! i've been wondering how the new imac g5s do with sl, considering they now have 128m vram ati standard... anybody using/testing one yet?? 
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 Nyoko's Bodyoils @ Nyoko's Wears http://slurl.com/secondlife/Centaur/126/251/734/ http://home.comcast.net/~nyoko.salome2/nyokosWears/index.html "i don't spend nearly enough time on the holodeck. i should go there more often and relax." - deanna troi
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Merwan Marker
Booring...
Join date: 28 Jan 2004
Posts: 4,706
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10-25-2005 17:13
Excellent! 
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Don't Worry, Be Happy - Meher Baba
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Maximilian Milosz
Registered User
Join date: 14 Oct 2005
Posts: 128
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10-25-2005 18:56
Unfortunately with the latest update, none of the above helps much anyway, but it seems to be a known general problem with loading textures and it's being worked on: /3/32/67903/1.html
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Sophia Caligari
Buddhists of SL
Join date: 18 Apr 2005
Posts: 44
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11-10-2005 17:30
From: Maximilian Milosz Graphics Tab > Gamma: Don't worry about this, your Mac controls it. Only useful for full-screen mode, which is inadvisable on a Mac. Why is this, anyway? I get a LOT of texture "flashing." Does anyone else get this? Textures just flash from the right texture to usually something in my inventory, back and forth. VERY annoying! But I find that if I switch resolution either TO full screen or AWAY from full screen, it stops for a while. I guess that means that it has something to do with the resolution(?) I do find that using full screen has more problems than using it in a window, however.[/QUOTE] From: Maximilian Milosz Adv. Graphics Tab > Object Detail: Move the slider to the middle. Adv. Graphics Tab > Tree Detail: Move the slider to the middle. Adv. Graphics Tab > Avatar Detail: Max it out if you can, but anything at the middle or above is good. Isn't this pretty much an individual thing? I tend to keep Objects at max, while Trees and AVs are in the middle. Does it matter? From: Maximilian Milosz Adv. Graphics Tab > Show Avatar in Mouselook: Not necessary, it just shows your avatar's hands etc. when in Mouselook mode. I find that when I'm flying, sometimes my hair or my glasses fly out in front of me, even though this option isn't checked. I fix this by hitting escape and then going back into mouselook. Anyone else? Thanks so much for this list! This is a great help!!
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Peace to All Beings, Sophia The Buddhists of SL ...Remember, it's only a game!... 
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