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Intel iMac with Dual Core 2.1, 1 GB ram, CRASHING

Kymberly McCallister
Registered User
Join date: 1 Sep 2006
Posts: 3
06-24-2007 12:51
I do not run any other apps whatsoever except for SL. Everythign is turned down to the minimum and I followed all the advice the email they sent gave me. It crashed within 2 minutes of running it. On the Activity monitor it's showing over 107% of my processor and all of my ram? What the heck is that? Should be plenty to run that game. Have over 100Gs of space on my hard drive, and ran this game perfectly well until this last release, now I am losing money and am getting irate. Someone help?
Sobriquet Kryakutnoy
Fetch me my face!
Join date: 6 Nov 2006
Posts: 26
06-24-2007 23:23
I have been having the exact same problem with my 2.0 GhZ Core Duo iMac. Unfortunately, the problem started spreading to other 3D-intensive games and applications..adn the entire system became unstable. Not even an OS reinstall fixed things.

I doubt this is due to SL, though. I'm pretty sure my mac just has a bad graphics chipset.

I have been hearing a lot lately about the last few SL client releases running poorly on iMacs, though. Do you know anyone with a similar machine that you could use to see if the problem reproduces itself on?
Sy Beck
Owner of Group ???
Join date: 9 Feb 2007
Posts: 202
06-25-2007 06:07
CPU: AMD Athlon64 (2412 MHz)
Memory: 2048 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Cardr: NVIDIA: GeForce 7600 GT/PCI/SSE2/3DNOW!
OpenGL Version: 2.0.3


Exact same thing is happening to me and has been since the last update. I can't last more than 5 mins in-world without crashing. And also, as pointed by the second poster, it has spread to other 3D apps and games I have. Never had a problem before and thought it was just me till I came across this post. If it is SL related I don't know how or why it's affecting my other applications but would be interested to know if other PC users are suffering the same and not just iMac users. Just crossing my fingers that Monday's and Wednesday's updates resolve it as I see one of the fixes is for a viewer memory leak, which has occasionally been flagged up as one of the problems when I've crashed.
Kymberly McCallister
Registered User
Join date: 1 Sep 2006
Posts: 3
reply from SL
06-25-2007 06:42
I have contacted ATI, the maker of the card. I also have gotten two replies from SL telling me to do the exact same things. From everything that has happened and from what I see from ATI the game has essentially fried the card with it's newest release. It ran my processor from 40% to a mind blowing 140% before it died the last time withtin 50 seconds. I am about to contact apple now and will be shortly writing my 4th reply to the useless email "Dak Linden" keeps giving me. The release on wednesday doesn't mention any of this sort of problem or fix. PLease contact the lindens all of you and report this problem. Please post what they say to do here. If this has fried the card they need to be made aware of it and held accountable.
Kymberly McCallister
Registered User
Join date: 1 Sep 2006
Posts: 3
06-26-2007 11:03
From: Sobriquet Kryakutnoy
I have been having the exact same problem with my 2.0 GhZ Core Duo iMac. Unfortunately, the problem started spreading to other 3D-intensive games and applications..adn the entire system became unstable. Not even an OS reinstall fixed things.

I doubt this is due to SL, though. I'm pretty sure my mac just has a bad graphics chipset.

I have been hearing a lot lately about the last few SL client releases running poorly on iMacs, though. Do you know anyone with a similar machine that you could use to see if the problem reproduces itself on?



***I am bringing my computer to the repair shop today and I suggest you have your looked at as well and we can compare notes, hopefully with anyone else with this problem too. The repair shop thinks the logic board is fried. I sent screenshots to the company of what my computer was doing. turned everything off, except SL, and the login window alone had the processor running at 99% then I turned on the game and it ran at 160 percent, and that was for three seconds. THREE SECONDS. i clicked on another window and the processor ran at 90-102. it's well fried. the other games and such do the same thing, and slowly things in general don't work. The repair thinks my logic board is fried. Let me know how you guys fare on this one I am really interested in know the results of what you find.