CODE
llSleep(0.5);
CODE
string reciever;
default {
state_entry() {
llSitTarget(<0.4, 0, 0.6>, ZERO_ROTATION);
}
changed(integer change) { // something changed
if (change & CHANGED_LINK) { // and it was a link change
// llSleep(0.5); // llUnSit works better with this delay
if (llAvatarOnSitTarget() != NULL_KEY) { // somebody is sitting on me
reciever = llAvatarOnSitTarget();
llSay(0, "Get off!"); // say in chat when person is remove from prim
llUnSit(llAvatarOnSitTarget()); // unsit him
}
}
}
}