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Donation / Tipjar script with a 'goal' and progress meter (ideal for tracking tier)

Angel Fluffy
Very Helpful
Join date: 3 Mar 2006
Posts: 810
08-04-2006 10:35
What it is : a donation box / tip jar script, that uses the concept of 'goals' and a progress meter to encourage people to donate (as people donate more when they can see the progress being made towards a set goal).

Edit the config settings, drop in a prim, and pay it some money to find out how it works.

In future, I intend to add a 'biggest donors' field to it which people can use to recieve a list of the top 5 donors when the prim is clicked on.

CODE

// CARP Donation box script. Written by Angel Fluffy, with credit to :
// Keknehv Psaltery, jean cook, ama omega, nada epoch, YadNi Monde
// for their work on the "DONATION box" script upon which it was based.

string imtext = "I'm the __________ Donation Box! Please right click and pay me to donate, as this supports the __________ project and helps keep the place open for you!";
// this is the text sent to someone who clicks on the prim containing this script and who isn't the owner.

// first line of hover text above box (always constant)
string floaty = "__________ Donation Box\n";

// when total donated this month is less than monthlyneeded, display whatfunding_1 as the funding target,
// when it is more, display whatfunding_2. This allows you to show your donors when you have switched
// from funding your essential running costs to funding expansion.
string whatfunding_1 = "Funding : __________ \n";
string whatfunding_2 = "Funding : __________ \n";

// name of the current month
// we *could* get this automatically, but changing the month automatically isn't as easy as it seems.
// This is a change I might make in a future version.
string thismonth = "October";

// How much are we trying to raise per month?
// The script displays a countdown in SETTEXT above the prim its in, counting down until this target is reached.
// After this target is reached, the countdown disappears, being replaced with a tally.
// The goal of this is to encourage people to donate by setting a clear goal they feel they can help achieve by donating.
integer monthlyneeded = 30000;


// These two variables define the starting numbers for how much has been donated across all time, and how much this month.
// These starting numbers will have the donations the script recieves in between each reset/save added to it,
// and the result displayed in float text over the top of the script.
// The first time you start accepting donations, you should set both of the numbers below to zero.
// When saving this script, you (the object owner) should touch the donation box object,
// which will then tell you how much has been donated in total and how much has been donated this month.
// Entering this information here before saving will allow you to preserve the 'state' of the script across edits/restarts.
integer totaldonated = 0;
integer monthdonated = 0;

// these settings are like the above, but save the 'last donor' information. You can set them to "" and 0 to clear saved info.
string lastdonor = "Taffy Tinlegs";
integer lastdonated = 0;

// this interval defines how long we wait between each reminder to donate broadcast to SAY (range=20m)
integer timer_interval = 3600;

// these settings determine what the 'default' donation amounts are.
// the buttons are the 'fast pay' buttons, the 'payfield' is the default amount in the text box.
list paybuttons = [50,200,400,800];
integer payfield = 100;


// these variables should be left undefined.
string owner;
string otext;
integer mpercent;

integer updatemath() {
float mpercentfloat = ((monthdonated * 100) / monthlyneeded);
mpercent = (integer)mpercentfloat;

return 1;
}

integer updatetext() {
otext = floaty;

if (mpercent >= 100) {
otext += whatfunding_2;
} else {
otext += whatfunding_1;
}
if (lastdonated > 0) {
otext += "Last donation : L$" + (string)lastdonated + " by " + lastdonor +"\n";
}
if (mpercent >= 100) {
otext += "We have raised L$"+(string)(monthdonated - monthlyneeded)+" for this, beyond our basic running costs of L$"+(string)monthlyneeded+" for "+thismonth+". \n";
//otext += "The excess will go towards giving prizes and running special events!";
} else {
otext += "Our donors have contributed "+(string)mpercent+"% of our basic running costs ("+(string)monthdonated+"/"+(string)monthlyneeded+") for "+thismonth+".\n";
}
llSetText(otext,<1,1,1>,1);
return 1;
}
default
{
on_rez( integer sparam )
{
llResetScript();
}
state_entry()
{
updatemath();
updatetext();
owner = llKey2Name( llGetOwner() );
llSetPayPrice(payfield,paybuttons);
llSetTimerEvent(timer_interval);
llSay(0,"Script updated. Usually this is caused by the donation box owner updating the script.");
}

money(key id, integer amount)
{
totaldonated += amount;
monthdonated += amount;
lastdonor = llKey2Name(id);
lastdonated = amount;
updatemath();
updatetext();
llInstantMessage(id,"On behalf of everyone who uses this place, thank you for the donation!");
llSay(0,(string)llKey2Name(id)+" donated L$" + (string)amount + ". Thank you very much for supporting us, it is much appreciated!" );
}
touch_start(integer num_detected){
if (llDetectedKey(0) == llGetOwner()) {
llOwnerSay("Reporting script status, because you are recognised as the owner of this donation box.");
llOwnerSay("Current TOTAL donations across all time: L$"+(string)totaldonated);
llOwnerSay("Current TOTAL donations for this month: L$"+(string)monthdonated);
} else {
llInstantMessage(llDetectedKey(0),imtext);
}
}
timer() {
integer premainder = 100 - mpercent;
integer aremainder = monthlyneeded - monthdonated;
if (mpercent < 100) {
llSay(0,"We still need to meet the last "+(string)premainder+"% of our basic costs (L$"+(string)aremainder+") this month, to pay for land tier etc. Please consider donating to help us out!");
}
llSetTimerEvent(timer_interval);
}
}
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Nada Epoch
The Librarian
Join date: 4 Nov 2002
Posts: 1,423
discussion thread
08-04-2006 22:35
/54/f4/127195/1.html
_____________________
i've got nothing. ;)
Rex Tardis
How did I get here?
Join date: 8 Nov 2005
Posts: 24
Trash
08-10-2006 13:19
/me throws his the script he was working on in trash while muttering curse you Angel

Naw just kidding :) really good work.. I just gotta start typing faster, or cybering less!