Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Wanted - Set Position Of Object Script

Kristopher Tenk
Registered User
Join date: 11 Apr 2007
Posts: 153
10-18-2007 03:00
I am looking for a script that will do the following:

1 - Main Unit
2 - The Object To Be Positioned


When a user clicks the main unit it displays two options 1. View 2. Hide

When the user select Hide the other objects x position changes say goes under the ground, then when the user selects view from the main unit, the object re-appears at its first position.

Also if possible have a user list built in, so only the users on the list are allowed to control this function.

I would be willing to pay a small amount for this and also would like to to be full copy/mod/transfer
Kristopher Tenk
Registered User
Join date: 11 Apr 2007
Posts: 153
10-18-2007 06:29
My friend managed to get the position part but not the user list part. Can someone help with this?

Thanks
Lee Ponzu
What Would Steve Do?
Join date: 28 Jun 2006
Posts: 1,770
yes, but...
10-18-2007 17:48
...the best way to get help is to ask specific questions. Explain what you tried, what happened, and why you think it is wrong.

Maybe even post a piece of the code.
Kahiro Watanabe
Registered User
Join date: 28 Sep 2007
Posts: 572
10-23-2007 21:20
You can put the keys in a notecard and the script can read it from it.

IM Kahiro Watanabe
Finkel Flossberg
Registered User
Join date: 25 Nov 2006
Posts: 23
10-23-2007 23:17
This belongs to the scripting tips forum, not here.
Johan Laurasia
Fully Rezzed
Join date: 31 Oct 2006
Posts: 1,394
10-24-2007 04:00
From: Kahiro Watanabe
You can put the keys in a notecard and the script can read it from it.

IM Kahiro Watanabe


You dont have to use avatar keys, just avatar names. The names would go in a notecard which is read by the script, and then when a user touches the main unit, llDetectedName () could be used to compare the toucher's name against the list. Why bother with getting all the avatars keys together and using llDetectedKey() when you could much more easily use llDetectedName() ???
Beverly Ultsch
Registered User
Join date: 6 Sep 2007
Posts: 229
10-24-2007 05:20
If you still stuck IM me in world and ill sort you out