Oldman Woodget
Registered User
Join date: 13 Jun 2007
Posts: 16
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06-29-2007 13:30
Not the art that people are posting that they have done, but old masters, like Rembrandt, Monet, Gauguin, along that line. Want copies to put in my home in SL.. Thanks..
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Ann Launay
Neko-licious™
Join date: 8 Aug 2006
Posts: 7,893
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06-29-2007 13:54
That's pretty easy to do yourself, if you can find an image you like online. Just upload it, create an appropriately sized prim, and add the image as a texture. If you want a frame, you can either buy one, buy a frame texture and add it to a prim as above, or add a frame layer to the image prior to upload.
All of which probably makes no sense if you haven't played with the build tools yet. lol
_____________________
~Now Trout Re-Re-Re-Certified!~ From: someone I am bumping you to an 8.5 on the Official Trout Measuring Instrument of Sluttiness. You are an enigma - on the one hand a sweet, gentle, intelligent woman who we would like to wrap up in our arms and protect, and on the other, a temptress to whom we would like to do all sorts of unmentionable things.
Congratulations and shame on you! You are a bit of a slut.
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Oldman Woodget
Registered User
Join date: 13 Jun 2007
Posts: 16
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06-29-2007 15:02
Yea Ann, you got me figered out,, but,, I will work on it. First off, find the pictures I want. And can I do the same with a jpg picture I own? One I took?
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Ann Launay
Neko-licious™
Join date: 8 Aug 2006
Posts: 7,893
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06-29-2007 15:48
From: Oldman Woodget Yea Ann, you got me figered out,, but,, I will work on it. First off, find the pictures I want. And can I do the same with a jpg picture I own? One I took? As long as it's saved somewhere on your computer, it'll work. You just use File>Upload Image to get it into SL, where it will probably look distorted since it'll be resized to some multiple of 256px (256x256, 256x512, etc). Fear not, though...as long as the prim base has the correct dimensions, the image will stretch back out once you apply it as a texture. For pictures, I usually create a cube with the build tools, then use the red, blue, and/or green Stretch 'handles' in Edit to flatten one side and stretch the others into an appropriately sized square or rectangle. It doesn't have to be perfect the first time, so just keep playing with it until it looks correct to you.
_____________________
~Now Trout Re-Re-Re-Certified!~ From: someone I am bumping you to an 8.5 on the Official Trout Measuring Instrument of Sluttiness. You are an enigma - on the one hand a sweet, gentle, intelligent woman who we would like to wrap up in our arms and protect, and on the other, a temptress to whom we would like to do all sorts of unmentionable things.
Congratulations and shame on you! You are a bit of a slut.
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Ookami Korhonen
Registered User
Join date: 25 Jun 2007
Posts: 16
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06-29-2007 18:10
From: Ann Launay As long as it's saved somewhere on your computer, it'll work. You just use File>Upload Image to get it into SL, where it will probably look distorted since it'll be resized to some multiple of 256px (256x256, 256x512, etc). Fear not, though...as long as the prim base has the correct dimensions, the image will stretch back out once you apply it as a texture. For pictures, I usually create a cube with the build tools, then use the red, blue, and/or green Stretch 'handles' in Edit to flatten one side and stretch the others into an appropriately sized square or rectangle. It doesn't have to be perfect the first time, so just keep playing with it until it looks correct to you. Same here, I always create a cube and make it a flat box. Just remember, each upload requires L$10.
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