[UPDATE] Mark Barrett wanted me to post this:
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First of all, a sincere Thank You, Lewis, for bringing the issue to everybody's attention. I've been wanting to get some general and critical feedback on the site beyond just feature suggestions in order to be able to address any concerns people might have. I was concerned at first that there would be much revolting. Someone was nice enough to contact my by email this morning letting me know about your post, but I was (and still am) stuck at work, unable to do much about anything until I get home later tonight.
Needless to say, productivity is at an all time low. I was biting my nails, my eyes are constantly on the email notification, just waiting for the impending doom while wondering whether I'd end up in the cornfield when I try to log in tonight.
Jennifer was nice enough to post my email message on behalf of me (Thank you!) so you're probably already aware of the planned update to add an opt-out feature.
But just to kind of explain a bit more in detail: I've received 4 emails over the course of the last 8 hours from people asking me to remove them from
slstats.com. That's not a problem at all. Let me get home, and I'll take care of it. And some people are probably wondering what this is all about anyway, so let me take this time to clarify the issues and defuse the situation.
http://slstats.com/"]SLStats.com[/url] has a free wrist watch (attachment) that Second Life residents can wear. When they do, it takes note of how long they've been online and where they are at. That info is then presented on their
http://slstats.com/user/view/Mark+Barrett"]slstats profile page[/url]. The watch also looks for people that are within chat range. The really cool aspect of this is that it allows you to build sort of an organic friends list just by spending time with someone. That way you can build social networks, meet friends' friends, and eventually do a lot of cool stuff automagically whereas on other sites like friendster or myspace you normally always have to fill out forms.
When I put it together, it was just an idea in its infancy and it's been evolving ever since. Many changes have been implemented to make it work better, and a number of user visible changes have been made, such as
http://slstats.com/blog/"]blogging[/url] and ratings, with many more to follow.
An oversight on my part was to neglect to think about people who would prefer to remain anonymous for any reason or no reason. But consider this: if you're not using the watch, the information on your SLStats.com profile doesn't contain all that much. It shows your birthdate, ratings, and whether or not you have payment info on file. All of which can be obtained by anybody by simply looking at your Second Life Profile. The only other information available is which SLStats users you crossed paths with. So there's nothing really of value on there.
Female Second Lifers are probably more sensitive to these issues; stalking, harassing and other types of abuse are very much a concern for me, but I wasn't aware of it happening or being so prevalent. I am definitely not just shrugging something like that off, because it does affect real people's real lives, no matter how "virtual" it may appear to be.
There are usually two reactions to SLStats, the one is
"Wow, so cool." and just total acceptance, usually by users who love technology and new things. The other reaction is
"Oh my God, my info is out there for EVERYBODY TO SEE" followed by a minor heart attack. This is usually coming from people who are less familiar with technology. They don't understand what is happening and just see that there are things going on that they don't (appear to) have any control over, and that can be scary. Particularly if there have been negative experiences in the past that amplify those feelings. Very valid concerns, I totally understand and respect that.
So what's happening here is that in a Linden Lab'esque fashion (no development process, radical changes and random results

I had an idea and decided to implement it. And it's not something I just came up with over night.
I don't know whether most people listen to the Town Halls and SecondCast.com episodes, etc., but Philip Linden, for instance, and many other well known residents in the Second Life community are indicating that there will be more and more of a shift towards community-based and resident-managed tools in place, in particular when it comes to topics such as griefers, or copyright infringement regarding textures or other user created content. All extremely sensitive issues.
What I'm really trying to do is basically take in all those ideas and predictions and see if I can't play with it.Such as laying the foundation of what essentially is going to be a community owned and regulated system using the potential of peer-review to hopefully allow residents to do really cool things. For starters, if you look at the positive side of that automagic friends lists -- you don't really have to do anything. It's an organic way of saying "These are my friends I hang out with" that builds itself. And now it's apparent that it needs improvements and some checks and balances to curb abuse as much as possible, such as an opt-out mechanism. So if someone opts out, they will no longer show up on the site. Or at the very least will just have a blank profile with next to no data in it.
Another feature is that you can rate people. Philip Linden sometimes talks about that "Love Machine" they have at Linden Lab (reference used without permission

). I guess it's an internal system they use to send feedback to each other like "Thanks for helping me fix this bug", and it builds a history, a reputation, all in a positive way. I added something similar to SLStats.com, too. So when I wear the watch, you can actually rate other avatars. I could say "/rate Philip Linden love Thank you so much for implementing rounded corners." and it'll add that rating to his slstats profile, the comment to his history, and give him points. What for? Don't know, but it's there.
And there will probably be issues with that as well. Spamming, rating with garbage comments, people rating themselves through their alts, etc. And maybe it's just a really bad idea (so far only had positive feedback on this, though) but hey, I'll try it out and see what happens. And the question, again, is how to handle people who dont want to be on there. Someone rates them and then what? If they get notified that they've been rated, do they consider that spam? So many issues, so little time. But somehow someone's gotta tackle those issues.
But anyway, I'm trying to build these things so they can be useful in a positive way, and if someone has a complaint, I am more than willing to listen to that and address their concerns by explaining and showing them how it works or even changing the way things work in the best possible way to hopefully help give them peace of mind.
And finally, by all means, keep the feedback coming. Anything from L$ donations, compliments, general goodness, complaints and threats is welcome. Although we may want to have a discussion in a forum where people can actually reply.
Thank you,
Mark Barrett
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