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Auto Return Bug

Soleil Mirabeau
eh?
Join date: 6 Oct 2005
Posts: 995
08-04-2006 20:55
We've been playing on Pi in our sandbox, and it seems there's a rather annoying auto return bug.

It sends back our stuff, but ONLY if I set a time that prims are to be sent back.

If I set it to zero, it's fine.

Also the level of prims that one has left is fluxuating, and sending stuff back for no reason, without anything being rezzed on the land.

I've noticed people complaining about this. Any ETA on you know, fixing it?
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Andrew Linden
Linden staff
Join date: 18 Nov 2002
Posts: 692
08-05-2006 00:38
Setting the autoreturn time to zero will disable autoreturn.

If stuff is being returned incorrectly then that would be a bug.

I'd love to get ahold of a reproducible recipie for making stuff get returned incorrectly, because then it wouldn't be very hard for me to find the bug and fix it. If you have such a recipie then you can send me the instructions directly at [email]andrew@lindenlab.com[/email].

Send me some info on recent (no older than 7 days) events where the prim counts were fluctuating and returns were happening erroneously. I might be able to find some clues in the logs. Note, I'll need specific info in order to track down the problem: date, approx time of day, region name, parcel name/owner/location, objects' names, and objects' owner/creator/location.
Andrew Linden
Linden staff
Join date: 18 Nov 2002
Posts: 692
08-06-2006 08:23
Ok, I've recieved three recipies for what might be the same bug, and I have an idea where to look in the code for the place to fix it. I'll try to get to it tomorrow (Monday).