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Tier Limit, Prime Limit, Why no Script Limit?

Galls Cain
Registered User
Join date: 26 Apr 2005
Posts: 18
08-07-2005 22:08
Everyone knows that crappy scripts can be very damaging on any sim. And everyone knows that one really bad script kiddy in any sim can dispurportionaly take up sim resources. So why not alot an amount of server queries an plot can do. Screw this build your own world/fantasy theme to this game, if one person on a 512m plot destroy the servers resources than isnt he impeding on the rights of the other users?
Kyrah Abattoir
cruelty delight
Join date: 4 Jun 2004
Posts: 2,786
08-07-2005 22:15
Abuse report him, i do that all the time in the sim i am in

well i would be agains this because it would jeopardise some totally legit projects that have "cpu peaks"

and what about scripted objects that move on the grid out of theyr owner boundaries?
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
08-07-2005 23:00
In the long run, I expect LL will move away from this half-way-house set of standards that are prims and tier, and start charging flat for static storage, bandwidth, and average timeslices.

For now, your best recourse is to either abuse report the tard or get them willing to "debug" whatever it is they're doing. Usually for the latter you want to hire a scripter that knows what (s)he is doing to lay down the whole story on them.

The final recourse is to move or buy them out, but that's never much fun.
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Ellie Edo
Registered User
Join date: 13 Mar 2005
Posts: 1,425
08-08-2005 02:03
It's not always possible to know who's responsible, is it ?
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
08-08-2005 03:24
Nine times out of ten, it's pretty obvious if you look. Usually checking the states of objects (ACTIVE vs. PASSIVE), watching how they behave, turning on beacons, and watching debug updates tells you whodunit. The texture browser and resolutions are also a giveaway.

And that's if the object isn't doing something obvious, like moving fifteen times a second.
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Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
08-08-2005 07:26
From: Galls Cain
Everyone knows that crappy scripts can be very damaging on any sim. And everyone knows that one really bad script kiddy in any sim can dispurportionaly take up sim resources. So why not alot an amount of server queries an plot can do. Screw this build your own world/fantasy theme to this game, if one person on a 512m plot destroy the servers resources than isnt he impeding on the rights of the other users?

There are plans to allocate CPU time for scripts base don parcel size.
Cazzj Brearly
Look! A UFO!
Join date: 21 Mar 2005
Posts: 113
08-08-2005 07:38
From: Galls Cain
...Screw this build your own world/fantasy theme to this game...

I emphatically, and almost angrily, disagree with you on this!! Geeze!! Except for meeting new and interesting people, letting residents build their own world in SL is what SL is all about. To allow a handful of cyber-hooligans dictate a virtual shutdown of the very essence of SL is totally unacceptable. As others have suggested, if there is script abuse, then report it. Good greif.
Jsecure Hanks
Capitalist
Join date: 9 Dec 2003
Posts: 1,451
08-08-2005 07:42
In the future LL will allow people to buy their own 1U server and put a SL server software like Apache on it. Then there'll be so much power for each of us we won't be that bothered.
Galls Cain
Registered User
Join date: 26 Apr 2005
Posts: 18
08-08-2005 09:26
From: Cazzj Brearly
I emphatically, and almost angrily, disagree with you on this!! Geeze!! Except for meeting new and interesting people, letting residents build their own world in SL is what SL is all about. To allow a handful of cyber-hooligans dictate a virtual shutdown of the very essence of SL is totally unacceptable. As others have suggested, if there is script abuse, then report it. Good greif.



So you are for the Idea of letting free reign, destroying the sim and ruining the experience of other paying customers as well? I dont see any logic in allowing someone the right to do that at my or anyone elses expense.
Barbarra Blair
Short Person
Join date: 18 Apr 2004
Posts: 588
08-08-2005 09:43
You seem sure that a neighbor's script is doing this, but you don't know what script and what neighbor.

Could you be mistaken?
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--Obvious Lady
Galls Cain
Registered User
Join date: 26 Apr 2005
Posts: 18
08-08-2005 09:53
lol, no this hasnt happaned to me in particular yet. My sim, Ferne, is still about 1/4 vacant. I was just wondering why such limits have been implemented yet. Beucase the prime limit i know whas ditacted on cpu resources, so why havnt scripts.
Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
08-08-2005 10:14
From: Galls Cain
lol, no this hasnt happaned to me in particular yet. My sim, Ferne, is still about 1/4 vacant. I was just wondering why such limits have been implemented yet. Beucase the prime limit i know whas ditacted on cpu resources, so why havnt scripts.
It was probably just an oversight, or something they thought they could get away with not controlling for longer than it ended up being. The Lindens do know it's a problem, and they do plan on applying controls like prims have. Unfortunately, Linden Lab is a small company, and the limited development resources mean these things tend to come about slowly.

BTW, it's "prim" as in "primitive". :)
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Ravi Zuma
Я Вас не помню
Join date: 21 Jun 2004
Posts: 148
08-09-2005 04:27
How about a neighbor who owns 1/8 of a sim and controls 80% of the resources by running hundreds of scripts in a continually changing video porn-show? Our FPS went from just under 1000 to barely 50, if that. Building is now pretty much out of the question. Changing appearance? Riiiiight.....


Will someone tell me exactly WHAT ireporting this neighbor is going to accomplish? Buy the neighbor out? No luck, not selling. Move? Where do I find over 17,000 sqm of old-sim terraformable mature land for sale?

The other main landowner in the sim runs NO scripts. Her textures as well as mine are all 512 x 512 if not smaller. We are well short of using all our prims. I've got over 1500 free prims and he/she has quite a few leftover prims herself.

There must be some control over this kind of abuse.
Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
08-09-2005 07:50
I swear this is not an attempt at necroposting so I won't even mention sim names. There was a similar fracas many months ago where one AV was using a wildly disproportionate amount of resources. It did not end well for all involved.

If the wild scripter is doing so out of ignorance, you have a chance of Mr. Gomez's suggestion working if done diplomatically. If the scripter feels "entitled", you are best off moving until mechanism is put in place.

I surmise that right now, compute accounting is too expensive to meter which is why it isn't there.
Gabrielle Assia
Mostly Ignorant
Join date: 22 Jun 2005
Posts: 262
08-13-2005 12:26
If tier payments (resource renting) was applied to everything that AV
could do (across sims) rather than tier only being applied to the amount
of land owned on a sim.... and if it was not just prim usage, but CPU
usage in general, then many problems would be solved.

If Joe Avatar is paying $100/mo tier, then they would be getting 50%
cpu usage of some server which would control all scripts, prims, attachments,
etc across any sims their scripts, AV was in.

This would mean they could not have/control/use more than they are
paying for in any of these areas, and it would mean that any amount
of other people would not be lagged by Joe's usage.

Gabrielle
PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
08-13-2005 13:46
In my part of SL there are already discussions of max script per m2.... or from the start we got a info that xx was max allowed but now at last its a discussion.. a test..

But I am still very curios of bad and good scripts - how do I know what are good or bad as I am a complete non technical girl in Sl???

I shop things in Sl thats are fun and works as in real and put them at my land thats all.. time for consumer education and approved by Linden Lab sign at good scripted things???:-))))

PLUS/AND from start NO ONE told me that it should become a limit to scripted things..
a lost user
Join date: ?
Posts: ?
08-13-2005 16:29
From: Gabrielle Assia

If Joe Avatar is paying $100/mo tier, then they would be getting 50%
cpu usage of some server which would control all scripts, prims, attachments,
etc across any sims their scripts, AV was in.


This post - and others similar to it - imply that the scripts are tied to land ownership.

That ignores the fact that people going through there, with objects (such as weapons and vehicles) would also be using CPU resouces.

Under the "get what you pay for model" described above, I imagine the lifetime accounts would end up with no scripting capabilities at all.

No - I don't like the proposal. Better it be a self-regulating system - with reports of abuse when necessary - then some heavy handed central regulatory system.
Gabrielle Assia
Mostly Ignorant
Join date: 22 Jun 2005
Posts: 262
08-13-2005 17:00
From: Alendril Mullen

This post - and others similar to it - imply that the scripts are tied to land ownership.


No. I made no mention that the $100/mo in tier costs were
tied to land ownership in any way.

If LL wants to get $200/mo for the entire use of a server, which
they do right now when you get a full sim (not counting any
LindenLand alotment), then we can say that as long as they
get $100/mo for 50% of the server it should not matter if
you "own land" or not, right?

If LL is happy with $100/mo for you to rent 50% of a CPU
but I don't need 32,000 m2 land then why should I be forced
to buy LAND? Perhaps I'd rather my 50% of a cpu go towards
the processing power needed to have my bling, anim overrides,
and other fun stuff worn on my AV. And I'd like to have that
processing power that I'm renting from LL available to my AV
no matter which club I'm in.

If it was MY 50% of "some other" CPU handling all my goodies,
the all those goodies would not be a drain on the CPU responsible
for managing the club.. and no lag for them or the others.

I understand some people are saying "it can't be done",
but perhaps if more people spent time focusing on the
challenge and put brainpower toward a solution, then perhaps
we COULD come up with a way so that 2 or 3 CPUs could
work together to handle the load of 1 sim, or find a way that
people could rent cpu power for their AV which they could
use for their AV anywhere on the grid.



From: Alendril Mullen

Under the "get what you pay for model" described above, I imagine the lifetime accounts would end up with no scripting capabilities at all.


LL can handle lifetime accounts however they'd like.
Perhaps they would give away lifetime account that
are able to use 10% or a CPUs resources at any given
time. If the timetimer wants more.. they are welcome
to rent more CPU power above and beyond what their
lifetime account offers.


From: Alendril Mullen

No - I don't like the proposal. Better it be a self-regulating system - with reports of abuse when necessary - then some heavy handed central regulatory system.


Yes... because self-regulating systems work so well!
"Please only take 1 gold nugget"
"Please dont send tons of spam"
"Please dont drink and drive"
Many people do follow the rules, but some don't.

If there was a system in place where your $100/mo tier gave
you a hard limit of 50% CPU usage, then everyone understand
that limit, and there's no need for abuse reporting because no
one COULD go over their limit if they tried. It would not be
so heavy-handed.... if someone wanted more, they just move
up to the next tier.... allowing them more CPU usage.


Again... I hear some people say "this method can't be done".
Perhaps not with the way things are now... but doesn't this
alternative offer enough attractiveness that we should at least
put more brainpower toward seeing if there IS some way it
could be worked out?

Gabrielle