Vote For Tier Fee Changes!
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dodo Skjellerup
Registered User
Join date: 20 Nov 2006
Posts: 13
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12-13-2006 15:18
The pricing for tier is crazy. For example, if you have 1024m and then buy a lousy 16m spot, you're then tossed in the $15/mo range! This is simply outrageous.
Tier fees are simply bogus. People pay for the land and then pay monthly "taxes" .. even though you already pay for membership. People are paying more virtual land "taxes" than RL land taxes.
A way to atleast lower the fees is stop offering first land period. It's not like everyone gets it and whoever does get it sells it so quick it'll make your head spin.
EVERYONE PLEASE GO USE YOUR VOTES TO VOTE ON TIER FEES. LL IS MAKING ENOUGH WITHOUT CHARGING THESE OUTRAGEOUS FEES!
Think about it, people are paying nearly $1700/mo for sims .. there are premium members, and then there are tier fees. Turn the profit machine down a notch!
Boost the premium memberships by offering BETTER stipends. That would make the SL economy boost and inspire more people to become premium members.
I LOVE U!
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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12-13-2006 21:26
What do you propose they be changed TO? What proposal number? Have a link?
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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12-14-2006 06:21
From: dodo Skjellerup Tier fees are simply bogus. People pay for the land and then pay monthly "taxes" .. even though you already pay for membership. People are paying more virtual land "taxes" than RL land taxes.
Tier has to exist, because land corresponds to hardware on LL's end. Every region of Second Life is an extra computer for them which has to be bought, set up and connected to their network, etc. Tier payments have to exist to pay for these machines. Plus, if it wasn't for tier, everyone would want much more land than they'd probably use. From: someone Boost the premium memberships by offering BETTER stipends. That would make the SL economy boost and inspire more people to become premium members.
Premium stipends used to be around L$500, but this has been stopped because it was causing problems with the economy - so many new L$ were being generated regularly that the exchange rate was rising, making it hard for people to earn their tier in L$.
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dodo Skjellerup
Registered User
Join date: 20 Nov 2006
Posts: 13
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12-15-2006 13:18
Teir fees atleast should be less. LL is making money off every aspect of this game, period.
I've worked at a NOC before and hardware for high-profile companies is reasonably afforable when you have the right contacts. The money generated for each tier is unreasonable in a sense that it a single sim generates $1700/mo, there are upload fees, membership fees, etc.
The upload fees could easily be pooled into the stipend, or removed completely for premium members, or remove the stipend and lower tier fees.
There are alot of ways for LL to make it cheaper for everyone here, and boost member ships. For example: Instead of 2 account types, make more available. Eg. Basic = Free, Silver = $4.95 (less options than premium, less allowed owned land, etc. Upload fees apply), Premium = $9.95, no upload fees, lower tier fees and no limit on land. The more land you own, the less on tier. But you've got to own alot before it even matters.
There ARE ways to make the same profits without too many changes, it's just nobody is putting any thought into it. The First Land should be immediately dumped and that alone could make room for profit. It's not fair that not everyone gets a peice and it's even more unfair when the people who do get it instantly profit from selling.
LL is making money regardless of the above-mentioned post. A sim can be hosted on a single server and the max it would cost to host this server would be approx. $US400/mo based on bandwidth. LL is using one of the most expensive NOC to host servers, and passing the bill to us. Not to mention Internap is not the greatest when it comes to bandwidth.
The cheaper the tier fees, the more land owned, the more profit and land buys for LL. It's basic math. It will not only generate more premium memberships but it will also allow smaller developments to generate better profits.
Face it, everyone is here to either chat or make money, the majority trying to make money, and let's face it, Anshe has nothing on LL's profits.
Edit: and to LL .. buy some good adspace some where (myspace, get on top of google) .. that would boost memberships so fast heads would spin. Post better things on your site about in-world av's making real life incomes.
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April Firefly
Idiosyncratic Poster
Join date: 3 Aug 2004
Posts: 1,253
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12-15-2006 13:25
I don't understand what you mean by LL makes enough. It is my understanding that LL doesn't make a profit. I think we should ask the gas company to lower the price of a gallon of gas, that might be more reasonable. From: dodo Skjellerup Teir fees atleast should be less. LL is making money off every aspect of this game, period.
I've worked at a NOC before and hardware for high-profile companies is reasonably afforable when you have the right contacts. The money generated for each tier is unreasonable in a sense that it a single sim generates $1700/mo, there are upload fees, membership fees, etc.
The upload fees could easily be pooled into the stipend, or removed completely for premium members, or remove the stipend and lower tier fees.
There are alot of ways for LL to make it cheaper for everyone here, and boost member ships. For example: Instead of 2 account types, make more available. Eg. Basic = Free, Silver = $4.95 (less options than premium, less allowed owned land, etc. Upload fees apply), Premium = $9.95, no upload fees, lower tier fees and no limit on land. The more land you own, the less on tier. But you've got to own alot before it even matters.
There ARE ways to make the same profits without too many changes, it's just nobody is putting any thought into it. The First Land should be immediately dumped and that alone could make room for profit. It's not fair that not everyone gets a peice and it's even more unfair when the people who do get it instantly profit from selling.
LL is making money regardless of the above-mentioned post. A sim can be hosted on a single server and the max it would cost to host this server would be approx. $US400/mo based on bandwidth. LL is using one of the most expensive NOC to host servers, and passing the bill to us. Not to mention Internap is not the greatest when it comes to bandwidth.
The cheaper the tier fees, the more land owned, the more profit and land buys for LL. It's basic math. It will not only generate more premium memberships but it will also allow smaller developments to generate better profits.
Face it, everyone is here to either chat or make money, the majority trying to make money, and let's face it, Anshe has nothing on LL's profits.
Edit: and to LL .. buy some good adspace some where (myspace, get on top of google) .. that would boost memberships so fast heads would spin. Post better things on your site about in-world av's making real life incomes.
_____________________
From: Billybob Goodliffe the truth is overrated  From: Argent Stonecutter The most successful software company in the world does a piss-poor job on all these points. Particularly the first three. Why do you expect Linden Labs to do any better? Yes, it's true, I have a blog now!
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Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
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12-15-2006 13:43
Sorry, I seem to be lost.
How does a single sim generate $1700 per month for LL?
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Jacques Groshomme
Registered User
Join date: 16 Mar 2005
Posts: 355
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12-15-2006 13:48
Where are you getting this $1700/month number from?
If somebody owns an island sim, the owner pays $1,675 *once* and then only $295/month.
The maximum tier collected for an entire mainland sim is is $640 (assuming 128 parcels of 512m). If one person owns the entire sim, the amount collected goes down to $195.
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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12-15-2006 17:21
From: dodo Skjellerup Teir fees atleast should be less. LL is making money off every aspect of this game, period. They have to! LL has recieved over US$11 million of venture capital. They need to make that back. From: someone The upload fees could easily be pooled into the stipend, or removed completely for premium members, or remove the stipend and lower tier fees. The danger of removing the upload fee is that a griefer can then take out a premium membership, and then upload big texture after big texture until the asset server goes boom. From: someone There ARE ways to make the same profits without too many changes, it's just nobody is putting any thought into it. The First Land should be immediately dumped and that alone could make room for profit. It's not fair that not everyone gets a peice and it's even more unfair when the people who do get it instantly profit from selling.
First land is not intended purely to be resold and I hope that LL will do something to rectify that. But first land is important to encourage people into Premium. From: someone LL is making money regardless of the above-mentioned post. A sim can be hosted on a single server and the max it would cost to host this server would be approx. $US400/mo based on bandwidth. LL is using one of the most expensive NOC to host servers, and passing the bill to us. Not to mention Internap is not the greatest when it comes to bandwidth.
LL hosts sims on quad-core servers with each sim getting a single core. However the sims are not the only computers LL has! It also has the asset and login clusters, plus the beta grid, plus the Lindens-only development grid, plus.. From: someone The cheaper the tier fees, the more land owned, the more profit and land buys for LL. Land is already been bought up almost as fast as it's being put out. From: someone Edit: and to LL .. buy some good adspace some where (myspace, get on top of google) .. that would boost memberships so fast heads would spin. Post better things on your site about in-world av's making real life incomes. Most people think that those adverts are not what LL needs! Remember,people who make RL incomes out of SL are not the ones who actually pay the money to LL, they just provide the content that encourages the US$ paying customer base to do so. But the US$ paying customer base has to actually be there and consuming the content for that to happen!
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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First Land makes a profit for LL.
12-16-2006 15:56
Each sim opened to First Land makes Linden Labs over $1200 immediately, from premium signups, and if even half the people stay on as Premium that's another $600+ a month.
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