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Allen Marx
Registered User
Join date: 14 Apr 2006
Posts: 49
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10-09-2006 08:14
One of the reasons Second Life runs as slowly as it does is because 2/3 of the residents registered to second life have not logged in the last 60 days. Removing these players would be vital to the speed of Second Life's grid.
Prior to removal, residents should be sent an email, and if they do not validate that email or login within 30 days, thier accounts will be deleted. Or, you could just delete them immidiatley, but i'd prefer you tell them first.
Think about it LL, if we DID remove inactive accounts, the game would run so much smoother, so would player search. This means the bandwidth requirements and packet loss would be lowered, greatly increasing performance.
So LL, if you really think this could make a difference, you'll do the right thing.
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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10-09-2006 09:13
Somehow I don't think the actual game runs any slower with bajillions of inactive users in the database. Player search? Sure, but walking around? Don't think so.
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Kalemika Dougall
has the IQ of a rock
Join date: 30 Dec 2004
Posts: 131
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10-09-2006 10:40
They'd have to be using the database software from hell if having a lot of entries in it slowed down every computer in SL's server network. This is really a pointless suggestion. Again, I go scarce sometimes but I have sunk TONS of money into my account. If it got deleted, I'd probably kill someone.
Not a good idea.
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Myrilla Vixen
Definitely Bloo
Join date: 11 Jun 2005
Posts: 143
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10-09-2006 10:51
The only thing that might speed up is logins. Or /maybe/ searches and inventory lookups.
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Hazel Bellow
Proud Bunny Rabbit
Join date: 30 Oct 2005
Posts: 10
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10-09-2006 11:02
Actually, this is a good idea and something I have been thinking about. I'll tell you why. In addition to a lot of accounts being throw away accounts we have other circumstances in which an account will never be accessed again. The password/security question snafu of a few weeks ago has left tons and tons of accounts which will never be given access to again. They will exist forever and ever in the SL database... taking up one more line on the user search. Accounts which have been banned because someone reported them as being under 18 years old. One of my friends had this happen to him and am quite disappointed at how LL handled the report made against him. It was just instant banning, no questions asked. I am very disturbed about that because I bought this person an avatar and a few accessories and now THAT WAS A BIG WASTE OF MONEY. And because of the malicious reporting of my friend (the person who reported him was UNDER 1  he now has to fax over his life to LL just for them to unban him. This is not fair. There are of course many people who have signed up for Second Life and never made it on to the grid due to their computer not having good enough specs or other reason. There are people who have joined and decided they did not like Second Life. All of these accounts that LL "failed" to capture into the game are now also clogging up the database/search. I do believe that 60 days is too short for deletion of these accounts. Perhaps some sort of criteria could be made in which to determine which accounts be removed. Accounts which have no new objects. (other than default) Accounts which do not have a Profile. Accounts which have been inactive 30 days after registration. Just something to think about.
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Myrilla Vixen
Definitely Bloo
Join date: 11 Jun 2005
Posts: 143
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10-09-2006 11:10
From: Hazel Bellow The password/security question snafu of a few weeks ago has left tons and tons of accounts which will never be given access to again. They will exist forever and ever in the SL database... taking up one more line on the user search. My big problem with cleaning these account is that alot of people /still/ want to use these accounts. I have friends who, through reasons not their own, are having a bugger of a time getting in touch with the LL team. I myself can't seem to get a call to them from across the country. Their phone service randomly drops me, the connection is bad, and obviously understaffed. Even before this massive password reset, I had been given wait times of 30+ mins, which I was never able to wait through before both my cell and home phones would get dropped before I was forwarded to an operator. Also as far as I know you can't prove your identity through email, or so I have been told. There are /alot/ of people with alot of money and content on characters they can't access, and you think it would be a good idea to just wipe them after some set time?
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Kalemika Dougall
has the IQ of a rock
Join date: 30 Dec 2004
Posts: 131
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10-09-2006 11:12
Also add a criteria for money spent. I think once someone spends past $50 in real money (either through currency purchases or monthly fees) they should be immune to this sort of deletion.
Once you make an investment in the game, it'd kinda suck to have it taken away from you.
That's just me though.
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Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
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10-09-2006 11:33
They probably wont even think of it until they over reached their million user mark...
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