Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Edit tool, rotation

Kathmandu Gilman
Fearful Symmetry Baby!
Join date: 21 May 2004
Posts: 1,418
04-04-2005 11:29
Here is a suggestion that might make a lot of folks happy, widen the axis rotation adjustment bars or rings on the rotation adjustment ball. You know, the red, blue and green rings you click to rotate a prim or object. Could we get them made significantly wider so there is less error when clicking on them? Nothing like spinning a prim in all three axis because you missed the ring by a pixel or two.
Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
04-04-2005 14:37
Agreed. Wider is Better.
_____________________
~ Tiger Crossing
~ (Nonsanity)
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
04-04-2005 14:49
While we're at it, can we PLEASE get rotational 'snaps' enabled even if snap-to-grid is off? It's been that way for ages, for good reason. It's really annoying to have to turn snap-to-grid on just to rotate, then turn it back off.
_____________________
I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
Zapoteth Zaius
Is back
Join date: 14 Feb 2004
Posts: 5,634
04-05-2005 05:56
Agree, especially with Reits!
_____________________
I have the right to remain silent. Anything I say will be misquoted and used against me.
---------------
Zapoteth Designs, Temotu (100,50)
---------------