09-17-2006 18:56
Goddamn it Lindens, control Active Scripts. Make cpu sharing time a factor of land held. And if guests on your land wear 3000+ fucking scripts (god only knows the efficiency of the coding to boot), then count that against the land holder's time quota. I'm absolutely fed up with sim performance (aside from bugs, which appear to be plentiful lately).

4 people in my sim, active scripts are up by over 3000+ (5700+) above the norm (1900-2100). I asked a couple transients in a neighbor's plot if they were wearing lots of scripted crap. Naturally they became minorly hostile -- "How would I know what they're doing? Maybe it's ME. How could two people bring down a sim?" F'n noob socialite bling wearing tards. :p

The short 15 minutes or so that I lasted tonight in SL saw 1 second of lost script processing time for every 0.6xxxxx seconds of run time. Fucking p a t h e t i c. 3700 transient scripts :p wtf ... blah!
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