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IM Client

Jorona Omegamu
Registered User
Join date: 8 Mar 2006
Posts: 7
09-16-2006 08:30
I think for those if us not always on a broadband connection and aren't always on a computer that can handle SL (Laptops and such), LL should make an external IM client. This way, when we are not in the most optimal of conditions, we can still keep in touch.
Gwaland Golem
Registered User
Join date: 1 Nov 2005
Posts: 9
09-16-2006 09:28
Look into libsecondlife.
Dr Tardis
Registered User
Join date: 3 Nov 2005
Posts: 426
09-16-2006 18:22
There are several IM clients in development, all using the libSecondLife project.

The problem is that the SecondLife protocol changes frequently, and until we get a working auto-updater, we won't be able to offer a "shrink-wrapped" version of an IM client.

However, if you're even marginally technically inclined, it's possible to download and compile libSecondLife and my IM client. LibSecondLife's home page is http://www.libsecondlife.org/ . My IM client can be found via the forums at http://www.compiledreality.com/forum or on my Open Source page at http://www.compiledreality.com/opensource
Dr Tardis
Registered User
Join date: 3 Nov 2005
Posts: 426
09-16-2006 18:22
There are several IM clients in development, all using the libSecondLife project.

The problem is that the SecondLife protocol changes frequently, and until we get a working auto-updater, we won't be able to offer a "shrink-wrapped" version of an IM client.

However, if you're even marginally technically inclined, it's possible to download and compile libSecondLife and my IM client. LibSecondLife's home page is http://www.libsecondlife.org/ . My IM client can be found via the forums at http://www.compiledreality.com/forum or on my Open Source page at http://www.compiledreality.com/opensource
Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
09-18-2006 07:20
From: Gwaland Golem
Look into libsecondlife.

Isn't available for download from what i saw.. unless it's not in plain view..
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Jorona Omegamu
Registered User
Join date: 8 Mar 2006
Posts: 7
09-18-2006 16:36
And why should we go around the system, when the system really should have something like this already implemented.
Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
09-18-2006 23:56
From: Jorona Omegamu
And why should we go around the system, when the system really should have something like this already implemented.

because the creators of the system aren't very accepting to new ideas that arent their own. :/
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Dr Tardis
Registered User
Join date: 3 Nov 2005
Posts: 426
09-19-2006 00:20
Look at this another way... it would cost Linden Lab something like $10,000 in man hours to develop a desktop IM client.

The libSL people are doing it for free (and, in fact, have several).

If you were a business, which way would you do it? :-)
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
09-19-2006 07:52
From: Dr Tardis
Look at this another way... it would cost Linden Lab something like $10,000 in man hours to develop a desktop IM client.
They don't need to. They just need to open their existing IM up to jabber protocol, and people could use any client they wanted.
Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
09-19-2006 09:08
Requiring that you connect with a second life name and password I hope? Or that would open the door for spam bots all over the place, without them being traceable to someone in world. Not that we need spam-bots to get far too many messages, just join a group =(
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
09-19-2006 11:52
From: Haravikk Mistral
Requiring that you connect with a second life name and password I hope?
They can run an isolated server that you have to log in to, they don't have to sync up with the jabber network.
Wolfie Rankin
Registered User
Join date: 29 Jul 2006
Posts: 100
um....
09-22-2006 00:59
Well, couldn't you simply have a plugin for trillian?

Wolfie!
Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
09-22-2006 08:49
If they used the Jabber Protocol you would just need the Jabber Plugin for Trilly (and have Trilly Pro, as while Trilly Basic comes with the Jabber Plugin, you can't use it) and then configure and connect. GoogleTalk uses the Jabber protocol, btw.
Jorona Omegamu
Registered User
Join date: 8 Mar 2006
Posts: 7
09-25-2006 19:21
From: Dr Tardis
Look at this another way... it would cost Linden Lab something like $10,000 in man hours to develop a desktop IM client.

The libSL people are doing it for free (and, in fact, have several).

If you were a business, which way would you do it? :-)


I'd go whatever way the people paying for my services wanted me to. I'm sure LL has some sort of protocol already implemented for inbound and outbound messages. thats how the IM to Email system works, and why every character has a specific code. I've tried to reply to email IMs to no avail.

The system is already there, why can't we use it?
Jorona Omegamu
Registered User
Join date: 8 Mar 2006
Posts: 7
10-02-2006 06:06
Bump, Notice me!
Jorona Omegamu
Registered User
Join date: 8 Mar 2006
Posts: 7
10-07-2006 14:44
1990 is the proposal, give it some votes if you want SL messenger to be a reality.
Kalemika Dougall
has the IQ of a rock
Join date: 30 Dec 2004
Posts: 131
10-07-2006 19:16
Hey Joro <3

I've heard multiple times that they're trying to slowly begin a shift from SL's proprietary internal IM protocol to the jabber protocol. Whether or not this will happen in the near future is up in the air, but chances are when this happens will be the first time we get to IM into the game from outside of it. There's no point in developing an external IM client that will be outdated in the forseeable future.
Jolt Tank
Registered User
Join date: 11 Jan 2006
Posts: 52
SL Chat...
11-02-2006 14:46
Id like to see a plugin for Gaim ... Regardless of whether SL goes to Jabber