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DoctorMike Soothsayer
He's not a real doctor.
Join date: 3 Oct 2005
Posts: 113
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11-10-2005 10:12
I've just played with the Poser demo. Every BVH file I can access off the web looks like a Parkinson's Disease sufferer; note tried to upload some common BVH files but none played in SL  I have been told that this has come up before, but a good in SL interface to make postures (individual object positions, like arm, head etc) and poses (combinations of postures) would be excellent. A combination of rotate and position tools with selectable portions of the Avatar. This would REALLY allow good control and extend the game, as well as making it all just look better. PLEASE!
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Performance Artist and educator "Thinking outside the Prim"
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Aurael Neurocam
Will script for food
Join date: 25 Oct 2005
Posts: 267
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11-11-2005 10:21
I agree. Giving us an in-world animation editor would be a definite plus.
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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11-11-2005 11:27
One of the immediate oddities that a number of Resis have noticed is, when uploading an animation, you can change certain parameters like the Priority and how it's looped—after you've uploaded the anim tho, all that seems to be "set in stone" and you can't adjust it afterwards. Even if the actual animation uploaded is altered, if you had the perms, couldn't that parameter window be brought up and a tweaked new copy saved?
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