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Ravey Stein
Registered User
Join date: 27 Apr 2006
Posts: 4
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04-30-2006 16:11
I'm new to the game and since I've been on I've done a ton of building. The options that are available are pretty nice but I think that there needs to be the option to create negative objects. This would greatly increase the number of objects that could be created as well as make a lot of things easier to be created. Maybe call it antimatter? To illustrate the idea: Make a normal cube into a wall for a house. Then place a similar but much smaller cube into a spot where you would like a window. Make the small cube negative and a there you go. A window! Maybe I just haven't found the option in game but if it isn't there, I think it would completely revamp the object creation system. Any thoughts? I've never posted in here. Do you people /sign like a petition if you like an idea?
-Ravey
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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04-30-2006 16:14
This would be called "boolean modeling." Which we've been asking for for, what, 3 versions now? 5?
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Solar Angel
Madam Codealot
Join date: 10 Apr 2005
Posts: 58
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04-30-2006 16:20
What you're asking for is called "Constructive Solid Geometry", or CSG. It's a wonderful system, but it's so complex and convoluted to actually implement that I would be very surprised if LL even has a 3D programmer of sufficient skill to do it. Even then, a lot of professional CSG packages tend to "blow up" on certain inputs, leaving a mess of mangled polys everywhere.
I'd say that this is a case of something you're not likely to see in SL. Try using the "Hollow" property in the object creation, it helps.
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Ravey Stein
Registered User
Join date: 27 Apr 2006
Posts: 4
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04-30-2006 16:23
I know I've used such a feature in SolidEdge. Which of course is a high end program... Didn't realize it was that hard to implement. Oh well. Figures, my first post I'd ask for the impossible.  -Ravey
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