09-09-2005 09:18
the water in sl i never guessed it to be darkness where we thought it was a prim it was darkness

well since water water in sl is bascally a flat prim and darkness why not allow us to havelight sources like on poser or on 3dmax where you can choose the angle of the light emittedand select the prims iluminated by the light.

then go a step further allow prim to completey block light if there is no light source under itthen night time in sl would look a bit more real and working in the dark in sl is more feasable especally since current lights make colors too bright.