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VOTE: Per-Avatar Parcel Prim Limits and Script Controls

Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
11-21-2005 09:50
On a parcel, provide for a list of avatars and individual maximum prim limits for each. Both a manual menu-based interface should be provided as part of the estate tools, and a script interface as well (a must).

The menu interface should have a default prim maximum, which if set to zero, would disable building on that land and set the no-build flag. It would also have a list of agents/avatars that can be edited, with a maximum prim limit for each. This limit can be more or less than the default, and if set to zero, that avatar can not build on the parcel.

The script command [ suggested name: llSetAgentPrimLimit( key agent, integer max_prims ); ] would need to be run from a script in an object over the plot, similar to the land deformation function.

Setting an avatar's prim limit lower than the number of prims they have rezed will return the excess in the usual order.

USES:

Mainland and land rentals -- limit tenants' prim usage as per the terms of the agreement

Event Control -- allow only event participants from building or rezing items

Abuse Cleaning -- allow scripted access to the "return objects owned by ____" interface feature for authorized non-land-owners

EXTRA CREDIT:

integer llGetPrimLimitFor( key agent )

integer llGetPrimUsageFor( key agent )

Use groups as well as agents: Group settings should override the default limit. Settings for individual agents override any group limits for groups they belong to.

VOTE HERE: http://secondlife.com/vote/index.php?get_id=749
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Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
11-21-2005 09:54
I like it, nice idea. :)
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Alex Edo
Insert Brain Here...
Join date: 27 Feb 2005
Posts: 108
11-21-2005 10:04
Nice I love the idea...
I would also like it is anyone could get the list of prim usage but not return the prims on land..

Good for Apartments and such...
Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
11-21-2005 10:06
Allowing anyone access to the usage list would seem to be to have some privacy concerns. If the land owner wishes to make that information public, a script could be written to do so.

Though allowing an agent to get their OWN limit for the parcel they are on would be good.

So: llGetPrimLimitFor( llGetOwner() ) should always work.
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Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
01-05-2006 13:14
There hasn't been much activity on this Feature Proposal lately. Are people actually against it, or has it just fallen from the narrow public eye? I'd love to see this make it into Linden Lab's developer's awareness...


And that happens through votes.


VOTE HERE: http://secondlife.com/vote/index.php?get_id=749
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Bertha Horton
Fat w/ Ice Cream
Join date: 19 Sep 2005
Posts: 835
01-05-2006 20:22
If accepted, this proposition will change land rentals as we know it. Even I might get in on the act of landladying.
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Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
06-29-2006 10:44
Let me add a counter-proposal to my own vote item...

Short of all the above, I'd settle for a command like this in the short-term:
  1. llReturnAvatarsObjects( key avatar );

...Which would return all objects on the current plot owned by <key> to that person's inventory. So for rental properties of all sorts, when the paid-for period ends without further extension, the space can be cleared for use by someone new through automatic script. No human attention required.

This falls short of the actual proposal's limiting of prims on a per-avatar basis, but it does at least give some automation possibilities to land rental tool makers.

VOTE HERE: http://secondlife.com/vote/index.php?get_id=749
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Baba Yamamoto
baba@slinked.net
Join date: 26 May 2003
Posts: 1,024
06-29-2006 10:49
Good idea ;0
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