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Dair Rocco
Registered User
Join date: 13 Dec 2004
Posts: 9
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11-24-2005 09:42
Two quick things I m suggesting adding. Sure this has been brought up in the past.
1. Give the ability to shear both the top and bottom of prims instead of just the top. Example of how this could be used is stacking sheared prims. Would be nice if you could just copy flip, stack, and then shear the other side for a tapered look.
2. Would be nice to have linked prims and then do a linked edit like shearing the enter linked group.
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Seifert Surface
Mathematician
Join date: 14 Jun 2005
Posts: 912
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11-24-2005 12:53
1. Describing this stuff using only text isn't easy... so I'm not exactly sure what you're saying. What is definitely missing is the ability to have a cube prim with x and y tapers on opposite sides. Currently we can make the top of a cube taper in x and y, to get a pyramid. I would like to be able to taper the top in the x direction, and (say) the bottom in the y direction.
2. I think this may be impossible without a large rewrite of how prims work. Even just scaling a linked set along one axis (rather than in all directions at once) could result in the prims having shapes that are not supported currently.
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-Seifert Surface 2G!tGLf 2nLt9cG
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