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Would liketo see llReflectionSet(); for textured objects :)

Draigar Liu
Registered User
Join date: 25 Jan 2004
Posts: 6
08-30-2005 09:55
Ok was thinking the other day and came upwith an idea that I think would be interesting to see.

llReflectionSet(); for textured objectsso we could make real mirrors and such in SL.
or a controle in the texture tab to set how reflective an object is.

Just imagin walking by a prim mirror and seeing yourself in it as you walk by.
or standing near a fountain and seeing your reflection in the water :)
maybeeven setting thehole outside of a build to reflect everything around it.

ok call me a little vain but would be so cool to do.
kaia Ennui
Registered User
Join date: 30 Apr 2005
Posts: 349
check it out
08-30-2005 10:18
Have you been to Devil Moon? I think that's the Sim - it the one with Ask Alice too. The streets have a reflection effect of the city - no u cant see self in them, but WOW it is something else. I love it there. If you haven't had a look, go check it out and say hi to Alice for me :P
Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
08-30-2005 13:04
do to SL's dynamic and complex nature mirrors i expect would be very tough on the graphics engine.
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