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Bring Back Working Editing Tools!

Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
03-27-2006 09:12
I should be able to type in a number like .50 and not have it snap to .49!
I should be able to have the dimples and cuts STAY WHEN I SET THEM and goof up on the next rez.
I'd like to be able to hollow and topsize all 3 axes for less prim consumage.
When I rotate a series of objects, I want them rotate properly!

Please!
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Cocoanut Cookie
Registered User
Join date: 26 Jan 2006
Posts: 1,741
03-27-2006 09:15
Yeah, it's crazed.

I've learned so many little tricks to get around these various goofy bugs that building is like performing delicate brain surgery.

coco
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Fade Languish
I just build stuff...
Join date: 20 Oct 2005
Posts: 1,760
03-27-2006 09:30
From: Burke Prefect
I should be able to type in a number like .50 and not have it snap to .49!
I should be able to have the dimples and cuts STAY WHEN I SET THEM and goof up on the next rez.
I'd like to be able to hollow and topsize all 3 axes for less prim consumage.
When I rotate a series of objects, I want them rotate properly!

Please!


amen
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
03-27-2006 09:32
From: Burke Prefect
I'd like to be able to hollow and topsize all 3 axes for less prim consumage.
That would either mean making all prims larger (4 extra values for every prim), or reducing resolution somewhere else.
Lora Morgan
Puts the "eek" in "geek"
Join date: 19 Mar 2004
Posts: 779
03-27-2006 10:12
Here here. It didn't used to go to 0.49.
Dianne Mechanique
Back from the Dead
Join date: 28 Mar 2005
Posts: 2,648
03-27-2006 10:18
I'd like texture offsets to go back to having more than two digit precision.

0.127 is not anywhere near the same thing as 0.130 on a 10m prim face.
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black
art furniture & classic clothing
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Black in Neufreistadt
Black @ ONE
Black @ www.SLBoutique.com


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Zapoteth Zaius
Is back
Join date: 14 Feb 2004
Posts: 5,634
03-27-2006 12:28
I'm going to move this to Feature Suggestions, however if you feel its better suited to Technical Issues, let me know :)
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I have the right to remain silent. Anything I say will be misquoted and used against me.
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Zapoteth Designs, Temotu (100,50)
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Cocoanut Cookie
Registered User
Join date: 26 Jan 2006
Posts: 1,741
03-27-2006 12:31
I think you've moved enough threads.

coco
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Zapoteth Zaius
Is back
Join date: 14 Feb 2004
Posts: 5,634
03-27-2006 12:37
From: Cocoanut Cookie
I think you've moved enough threads.

coco


Please try to stay on topic, if you have a problem with my actions, feel free to PM me.
_____________________
I have the right to remain silent. Anything I say will be misquoted and used against me.
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Zapoteth Designs, Temotu (100,50)
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
03-27-2006 15:24
I agree, the numbers should be what you type.
Reminds me of a rotation problem I had with an attachment.
It kept reverting to 0,0,0! (or rather, some weird angle that was about 60 degrees from where I wanted it). It somehow thought that 1.25,78.5,359.5 was "close enough" to 0,0,0.