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"Time bombed" permission setting on objects

Stephane Zugzwang
Brat
Join date: 26 Jun 2004
Posts: 192
03-08-2005 05:21
I would like to be able to create objects that "time bomb" after a given duration or after a given date.

That would allow trial versions of complex objects like skins.

...Or events where you could distribute 100s of expensive, complex objects (think designer clothes) as advertisement.

Any one seconding the idea ? Any concerns over how the implementation should look ?
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Stephane Zugzwang
--
To see a world in a grain of sand and heaven in a wild flower
Hold infinity in the palms of your hand and eternity in an hour
jester Knox
Sculpter of Water
Join date: 22 Apr 2004
Posts: 204
03-08-2005 06:12
there was a script a while ago in the script library that could do that with objects and attachments. you may want to do a search for that :-)
but that wont work for clothes or skins.



jester


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people tell me my fountains are cool, come check them out at JesAma Fountains, Alviso (190,45) or if you arent in SL try Gigas (secondserver.net) or SLBoutique to shop for my products.
Jsecure Hanks
Capitalist
Join date: 9 Dec 2003
Posts: 1,451
03-08-2005 06:16
For acutal inventions I had an invention that had a boolean isActive, which when time was up, went to 0, and all key functions were enclosed within an if(isActive). So when time was up the thing literally went dead.

That doesn't help for clothes... Maybe llDie() would. Anyone?

(oh by the way, it would be funny if you gave someone a sample bikini or something and after a few mins it just disappeared :D ) Maybe use that idea with careful planning :D
Unhygienix Gullwing
I banged Pandastrong
Join date: 26 Jun 2004
Posts: 728
03-08-2005 09:46
I think this has its uses, but the "timebomb" should be transparent. Before purchase, the customer should be able to see how long the permissions will last for, and what they will change to. I'd consider a purchase deceptive if I bought an item with certain permissions, and they suddenly changed after a set time or an event.
Jsecure Hanks
Capitalist
Join date: 9 Dec 2003
Posts: 1,451
03-08-2005 10:13
I agree, my demo mode inventions were free, and I just handed them out to anyone who wanted one. You got all the joys of my product, for about 5 mins... If you liked it, you could buy the full version.
Nekokami Dragonfly
猫神
Join date: 29 Aug 2004
Posts: 638
03-08-2005 21:35
If it were a real permission setting, rather than scripted, it might work on clothes and skins, which would be nice. Especially as we don't have mannequins. Though that disappearing bikini situation is a little troublesome. :eek:

A whisper to the temporary owner that the item is demo and will vanish in n minutes, or some such, with reminders at the five minute and one minute mark, might be helpful.

A default outfit designation for characters suddenly left unclothed in a PG sim could also be helpful.

The problem with the scripted versions of demo items (besides that they don't work on clothes and skins) is that they also don't work in no-script areas.

neko
Ferran Brodsky
Better living through rum
Join date: 3 Feb 2004
Posts: 821
03-08-2005 22:46
If only we could distribute scripted clothes *sigh*

I would LOVE to use the UUID for the texture of clothing... Imagine a script you could wear that would interact with clothes you can edit the sliders on retaining full mod rights and just wearing a script that would assign textures to the surface / face of your avatar....

Animated clothing textures, texture switching on command, texture that changes with events.... I.e. if you go into water, you automatically switch to a bathing suit, if you equip a gun it switches you to a swat uniform....

Ooooh Or you walk into a streaming video parcel and a porno starts playing on your butt =o

Edit -

Animation triggering clothes like litterally put on your dancing shoes! Free trial clothes, after say 15 minutes the texture switches to something like (DEMO, or IM TOO CHEAP TO BUY THIS) written all over it or just 100% alpha or something like that

Maybe if you can get the UUID of the clothes you can change the texture on the clothes?? oooh gonna try, Im sure I will just be frustrated and meet with no results, but hey, could be neat =]
Kim Charlton
Registered User
Join date: 9 Feb 2005
Posts: 134
03-08-2005 23:30
From: Stephane Zugzwang
I would like to be able to create objects that "time bomb" after a given duration or after a given date.

That would allow trial versions of complex objects like skins.

...Or events where you could distribute 100s of expensive, complex objects (think designer clothes) as advertisement.
Now ... thats one hell of a good idea. When I look into my inventory just now, more then half of the clothing items I won't wear any more because they just don't 'fit', look different from the picture in the shop, really don't go that good with my hair and skin type. And it is much to much hassle, trying to get a refund. Especially with all those 'no refund' signs you see more and more (there are exceptions; *smiles* thanks Shiryu).

Not beeing able to 'try out' is ... IMHO ... one of the biggest drawbacks with shopping in SL (the other is all that loneliness in the big malls).

I would prefer a solution which is not based on scripting. To much opportunities for hacking with scripting ... and ... yes the time bomb (would prefer 'time out') should be made transparent and maybe come with a warning ... :)
Nekokami Dragonfly
猫神
Join date: 29 Aug 2004
Posts: 638
03-09-2005 06:34
Ok, I still want a permission setting to make the clothes/object "demo" or something, but I vote for scripted clothes, too. :D

Is it time to take this thread to the Linden Hotline yet? :rolleyes:

neko
Jsecure Hanks
Capitalist
Join date: 9 Dec 2003
Posts: 1,451
03-09-2005 06:36
Idea for demo clothes:

Make the front half be beautiful, just right, and the back half totally white apart from the words "DEMO" in black.

Then make another clothes item which is perfect back, and DEMO on the front. Neither are good for wearing to an event, but you can look at yourself in a mirror with the two.
Nekokami Dragonfly
猫神
Join date: 29 Aug 2004
Posts: 638
03-09-2005 06:41
From: Jsecure Hanks
Idea for demo clothes:

Make the front half be beautiful, just right, and the back half totally white apart from the words "DEMO" in black.

Then make another clothes item which is perfect back, and DEMO on the front. Neither are good for wearing to an event, but you can look at yourself in a mirror with the two.

Makes it hard to see if they've got the seams right, though, which is a lot of what distinguishes "fair" from "excellent." Maybe a big white square in the middle of the front/back with DEMO, rather than just leaving the front/back blank. Of course, either way this triples the upload cost, and makes setting up the vendors a pain.

neko
Jsecure Hanks
Capitalist
Join date: 9 Dec 2003
Posts: 1,451
03-09-2005 06:51
From: Nekokami Dragonfly
Makes it hard to see if they've got the seams right, though, which is a lot of what distinguishes "fair" from "excellent." Maybe a big white square in the middle of the front/back with DEMO, rather than just leaving the front/back blank. Of course, either way this triples the upload cost, and makes setting up the vendors a pain.

neko


If you're really worried about $30 upload fees, or having to work on a vendor a bit, maybe demoing a product for your customers is too "cosmopolitan" for you, and the old fashioned way is more your pace. Work hard today, make sales tomorrow...
gene Poole
"Foolish humans!"
Join date: 16 Jun 2004
Posts: 324
03-09-2005 06:53
From: Nekokami Dragonfly
Makes it hard to see if they've got the seams right, though, which is a lot of what distinguishes "fair" from "excellent."
...
...plus it opens the market for counter-fashion. Think of the (incredibly lame, IMO) pre-faded/pre-ripped jean trend of the 90s.

Seriously, though, the watermarked/"damaged" demo thing is a good idea. As far as tripling upload cost: it would be significant if a single upload was 100L, but at 10L, one or two additional uploads (for the marred versions) is a small price to pay; and you could even charge 1L or something for the demo version; peanuts to most users, but it'll help recoup the costs of the extra uploads.

If I ever get around to making some sale-quality clothing, I will try this idea out. Thanks, JSecure.
Jsecure Hanks
Capitalist
Join date: 9 Dec 2003
Posts: 1,451
03-09-2005 07:00
Hey man, sure thing :) Just glad you liked my idea... It came to me on the spur of the moment and I thought hey, why not?

Personally I think demos is a very untapped area that could be cool. I'm seeing a lot more scripted demo cars now you can drive away for free and stuff, and they llDie after a few mins. Being able to try everything would add a spring back into the step of commerce in SL :)
Nekokami Dragonfly
猫神
Join date: 29 Aug 2004
Posts: 638
03-09-2005 07:17
From: Jsecure Hanks
If you're really worried about $30 upload fees, or having to work on a vendor a bit, maybe demoing a product for your customers is too "cosmopolitan" for you, and the old fashioned way is more your pace. Work hard today, make sales tomorrow...

Since so far I've given away far more than I've sold, perhaps you're right. Your idea may be too "cosmopolitan" for me. Perhaps a better solution would be to simply drop all my prices to L$0, since I'm not in this for the money anyway. Then the question of try-ons and returns becomes moot.

Others who are actually trying to earn a little money at selling clothing and skins, however, may prefer the more efficient permissions-based demo mode.

neko