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Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
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07-08-2006 10:19
I would like to see one-handed controls added to SL. Currently, clicking and holding both mouse buttons is not assigned to any action. My feature suggestion is to assign click and holding both mouse buttons to cause your avater to walk, allowing you to move the mouse for control and stop walking by just letting up on the buttons. Right now, ifyou left click on your AV and hold, you can move him around and make him look in different directions; from that, it would be great to just keep the left button pressed down and then click and hold the right, and the AV begin walking in that direction.
This is the standard movement behavior for World of Warcraft, by the way, and is very intuitive and easy to control.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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07-08-2006 17:38
One possible problem with this is that a lot of two button mice drivers use left_right for middle already. Also, Apple's new Mighty Mouse fakes the right button in a way that precludes chording (and makes right-clicks problematical in other sitiations... which is why I refer to it as a one-point-five button mouse).
I'd like a one-handed movement scheme, though. Maybe letting you switch between "touch" and "walk"... and even "touch", "walk", and "set waypoint"... one of the things I like about EQ (one of the few things) is the waypoint scheme.
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Tavis Nico
Purple rules!
Join date: 8 Jul 2005
Posts: 18
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07-09-2006 15:49
Well, I think at least it could be considered as some movement option that can be activated by a hotkey like Mouselook. Actually, doesn't Mouselook disable certain clicking actions already? Replacing an ignored click with the forward movement action might prove useful. Still, perhaps there could be some other mode called something like "Mousemove" that would retain the 3rd-person look but place movement control on the mouse. But what exactly would be the best way to have it? Make the mouse control direction like in Mouselook, only allow the left button to go forward? Seems good for flight, I think, and very intuitive for a single-handed operation. Translate mouse movement to avatar movement? You'd have to shove your mouse forward a lot to walk a long road...  Translate mouse displacement into movement? It's very good for controlling your walking/running pace, but hard for people who tend to fumble with or drop the mouse... Regardless, such a mode can be activated by a hotkey and cancelled with the Esc key just like Mouselook, so it shouldn't be too much of an interface hassle after the mode's controls are figured out.
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Zi Ree
Mrrrew!
Join date: 25 Feb 2006
Posts: 723
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07-10-2006 03:55
Try holding shift and moving the cursor keys then. Might help for situations where you need strafing.
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Zi! (SuSE Linux 10.2, Kernel 2.6.13-15, AMD64 3200+, 2GB RAM, NVidia GeForce 7800GS 512MB (AGP), KDE 3.5.5, Second Life 1.13.1 (6) alpha soon beta thingie) Blog: http://ziree.wordpress.com/ - QAvimator: http://qavimator.orgSecond Life Linux Users Group IRC Channel: irc.freenode.org #secondlifelug
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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07-10-2006 10:58
From: Zi Ree Try holding shift and moving the cursor keys then. Might help for situations where you need strafing. Err... could you give us a bit more detail. What's that got to do with one-handed (mouse only) movement?
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