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Wolf Rocco
Registered User
Join date: 31 Dec 2004
Posts: 38
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12-24-2005 01:42
yes just a rant on why target omega locks up on lemme see. Please please fix  -sim crossing -sitting -teleporting and my personal favorite -having to recompile so it starts working before it crashes anyways Type of script: rotation + targetomega simulated smooth back and forth rotation from angle a to angle b via timers and updates. Problems: Apparently the client simply stops getting the info from the server as it were that the target omega and even the llSetRot has even happened. Ironically selecting it for editing makes you see the rotation but the same problem remains. Also giving this script to someone makes it wonderfully stop working until you use the magic "recompile" button. *rolls eyes* Script runs flawlessly outside attachments and i've even tried various things to "force" updates like setting the alpha etc. Did anyone actually debug this thing in the testing stage?
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Nathan Stewart
Registered User
Join date: 2 Feb 2005
Posts: 1,039
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12-24-2005 06:01
Yes it got tested quite extensively in 1.7 when it was introduced so is still quite new, although this sounds like a bug i reported a week or so ago where targedomega in child prim would stop rotating if you were doing a prim update, i tested setcolor and setalpha on timers, if you include your script in the bug report it will help them figure it out
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October Brotherhood
Registered User
Join date: 24 Jun 2005
Posts: 70
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01-05-2006 15:03
the standard rotate script has this problem. not much of a need to submit anything i don't think. i even tried forcing a script reset on a timer every 10 seconds to try and jump start the spin.. it works when it feels like it.
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