I propose adding the function like in particles to direction a flexprim twards given Object/Avatar UUID
Like the "PSYS_SRC_TARGET_KEY" on the "llParticleSystem"
Prop: 1619 - Flex Prim - Directional
http://secondlife.com/vote/index.php?get_id=1619
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Prop: 1619 - Flex Prim - Directional |
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TXGorilla Falcone
KWKAT Planetfurry DJ
Join date: 4 May 2004
Posts: 176
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07-12-2006 08:15
I propose adding the function like in particles to direction a flexprim twards given Object/Avatar UUID
Like the "PSYS_SRC_TARGET_KEY" on the "llParticleSystem" Prop: 1619 - Flex Prim - Directional http://secondlife.com/vote/index.php?get_id=1619 _____________________
Drunken Monkeys danceing on the tables.
Falling from the sky just like in a fable. |
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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07-12-2006 13:14
I propose adding the function like in particles to direction a flexprim twards given Object/Avatar UUID More important would be a flag to allow the force parameter to be in the prim's local frame of reference (like the "global/local" option on llApplyImpulse at al), so that flexible prims in attachments would continue to flex correctly when the avatar wasn't oriented vertically. |