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Spaceball Plugin

Jauani Wu
pancake rabbit
Join date: 7 Apr 2003
Posts: 3,835
06-15-2006 19:15
Pretty please? :)
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Jauani Wu
hero of justice
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Lex Neva
wears dorky glasses
Join date: 27 Nov 2004
Posts: 1,361
06-16-2006 11:39
...there goes the grid.
Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
06-16-2006 13:49
How about explaining the idea mb mb?
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Jauani Wu
pancake rabbit
Join date: 7 Apr 2003
Posts: 3,835
06-16-2006 15:01
i'm not exactly sure how it would be useful in sucha basic modeller, but i just got one and i'm addicted to it!

maybe we could use it for navigation rather than as a cad tool. it seems like the ideal pointer for 3d avian navigation.

spaceball for propulsion, mouse for aiming?
_____________________
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read my blog

Mecha
Jauani Wu
hero of justice
__________________________________________________
"Oh Jauani, you're terrible." - khamon fate


Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
How about "a plugin mechanism at all"?
06-16-2006 17:15
How about having a plugin mechanism to start with?

For cross-platform plugins, I suggest having SL listen on a range of TCP ports (bound to localhost (127.0.0.1) for security). A scripted attachment would call llSocket(integer port, integer chan); and then llListen(integer chan);. The plugin would call connect() to SL_BASE+port on 127.0.0.1. Then it could write text which would show up in the listen event, and read text sent by llSay(chan, ...).

This would be easy to interface to from both LSL and any significant language on Windows, Linux, or Mac... including C, Mono, .NET, as well as portable scripting languages like Perl, Tcl, the UNIX shell, Visual Basic, or Applescript.
Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
06-16-2006 17:24
Why are IMG tags disabled in this forum?

http://img492.imageshack.us/img492/9761/spaceball105sr.jpg