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Menu access in mouselook?

Hobonicus Engel
Uncouth Vagrant
Join date: 6 Nov 2004
Posts: 136
12-11-2004 07:40
Hi, I'm relatively new, so I don't know if this has been brought up in the past or not.
I'm wondering, is there any way to implement the existing menus into mouselook? Holding down Alt in ML already allows you to freely move the cursor, but there is no real use for that except to access the map. Since I spend most of my time in mouselook (Can take in much more scenery), it'd be nice if one could right-click and use the menus in mouselook. It could be, say, a toggle option in preferences.
Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
12-11-2004 07:42
This has been suggested in the past, but its still a good idea! :)

I endorse it and think it would be nifty to have.
_____________________
"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
Postmark Jensen
is not a jerk.
Join date: 23 May 2004
Posts: 281
12-11-2004 10:24
I'd like to take it one step further and request a ML pointer control hot button. Press and hold 'space', for example, and you stay in ML but can control your pointer and get primary and secondary click options, as well as mouse over tips. Release the hot key and you snap back, but the POV doesn't change at all.