We're getting parcel info that includes that in 1.9.0

* integer llGetParcelFlags(vector pos)
** Get the parcel flags (PARCEL_FLAG_*) for the parcel including the point pos
*** PARCEL_FLAG_ALLOW_FLY
**** Used with llGetParcelFlags to find if a parcel allows flying
*** PARCEL_FLAG_ALLOW_SCRIPTS
**** Used with llGetParcelFlags to find if a parcel allows outside scripts
*** PARCEL_FLAG_ALLOW_LANDMARK
**** Used with llGetParcelFlags to find if a parcel allows landmarks to be created
*** PARCEL_FLAG_ALLOW_TERRAFORM
**** Used with llGetParcelFlags to find if a parcel allows anyone to terraform the land
*** PARCEL_FLAG_ALLOW_DAMAGE
**** Used with llGetParcelFlags to find if a parcel allows damage
*** PARCEL_FLAG_ALLOW_CREATE_OBJECTS
**** Used with llGetParcelFlags to find if a parcel allows anyone to create objects
*** PARCEL_FLAG_USE_ACCESS_GROUP
**** Used with llGetParcelFlags to find if a parcel limits access to a group
*** PARCEL_FLAG_USE_ACCESS_LIST
**** Used with llGetParcelFlags to find if a parcel limits access to a list of residents
*** PARCEL_FLAG_USE_BAN_LIST
**** Used with llGetParcelFlags to find if a parcel uses a ban list
*** PARCEL_FLAG_USE_LAND_PASS_LIST
**** Used with llGetParcelFlags to find if a parcel allows passes to be purchased
*** PARCEL_FLAG_LOCAL_SOUND_ONLY
**** Used with llGetParcelFlags to find if a parcel restricts spacialized sound to the parcel