Hi - I just started getting into SL and I'm very intrigued. Unfortunately, I am occassionally a compulsive suggester.
I was looking over the sound functions, and noticed that a pitch/frequency function or parameter isn't present. I have a musical background, and would like to bring that to SL - adjusting the pitch of a sound would allow one to create instruments!
Also, and this one is very far out - I would love to see a small sampler - something that collects all audible input within a given range (or from a "Microphone" object), storing it in a circular buffer with size constraints similar to the existing sound objects - 10 seconds total. Maybe with simultaneous record and playback (optional). I can't think of any use cases for this.
Thanks for listening-
-Ivan