Longevity Bonus Pay Poll
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MrsJakal Suavage
Purple Butterfly
Join date: 18 Jul 2004
Posts: 1,434
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01-11-2005 21:01
After all this change with raising the rating price and lowering rating bonus stipend and taking away linden supported events that are non educational then where is the incentives.
I propose that Linden Labs gives bonusus to those that have been here for a certain amount of time. Like a quarterly raise.
Right now the base stipend for a prem account is 500L. When that account becomes 3 months old it could be raised to 600 to 700L. ect.
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Tread Whiplash
Crazy Crafter
Join date: 25 Dec 2004
Posts: 291
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Can you spell Inflation?
01-11-2005 21:16
Uhm, no. This would be bad, bad, bad.
First, Basic Account-holders should never get a raise. Give them the tools to make money on their own - but c'mon, Premium Accounts MUST be the focus - so LL can get paid in US$ and, in turn, pay their RL bills.
Second, players who are established and stay for a long time are rewarded by the extended amount of social interactions and creative exploits they can have. ALSO, they can accumulate wealth by saving; no need for a "raise" - especially since they will tend to purchase things less-frequently as time goes on (and the urge to buy every clothing item slows, or whatever... simply an example). Also also, the longer a crafter/land-owner is a member, the more likely that their "market-share" will increase, in terms of their dwell and/or the objects they sell.
Thirdly, this puts inflationary pressure on the economy; and you might very well end up with established players selling a lot of their L$ on the GOM. This starts to lead us back to the same situation we have right now - where "Basic" Account-holders can get more money in a manner that doesn't benefit LL (i.e. if the L$ is weak enough, people could buy it very cheaply from GOM or other sources - bypassing LL's pocets entirely and leading ot a collapse of the company).
Lastly, giving "oldbies" a potentially large stipend, compared to "newbies", can serve to DIScourage newbies from upgrading or participating - because they'll feel they can never "catch up" to the experienced players.
An admirable idea; but the bottom line is that people need to learn that they'll get out of this whatever they put in. More US$ or more effort in-game yields more L$. You should NOT get more L$ 'for free' just for existing.
Take care,
--Noel "HB" Wade (Tread Whiplash)
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MrsJakal Suavage
Purple Butterfly
Join date: 18 Jul 2004
Posts: 1,434
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01-11-2005 21:34
From: Tread Whiplash Uhm, no. This would be bad, bad, bad.
First, Basic Account-holders should never get a raise. Give them the tools to make money on their own - but c'mon, Premium Accounts MUST be the focus - so LL can get paid in US$ and, in turn, pay their RL bills. I did use prem account as an example. I made no mention of basic! [/QUOTE] Second, players who are established and stay for a long time are rewarded by the extended amount of social interactions and creative exploits they can have. ALSO, they can accumulate wealth by saving; no need for a "raise" - especially since they will tend to purchase things less-frequently as time goes on (and the urge to buy every clothing item slows, or whatever... simply an example). Also also, the longer a crafter/land-owner is a member, the more likely that their "market-share" will increase, in terms of their dwell and/or the objects they sell.[/QUOTE] The extended amount of social interaction incentive is being taking away and or lowered. Not everyone saves. They put back into the economy buy donations, shopping and or using that money for uploads for new creations. The market share varies for each individual. I can be here as long as cubey or neph and never make as much as they do. Even with a longetivity bonus. It is just a fact that some are more creative and talented than others no matter how long they are here. [/QUOTE] Thirdly, this puts inflationary pressure on the economy; and you might very well end up with established players selling a lot of their L$ on the GOM. This starts to lead us back to the same situation we have right now - where "Basic" Account-holders can get more money in a manner that doesn't benefit LL (i.e. if the L$ is weak enough, people could buy it very cheaply from GOM or other sources - bypassing LL's pocets entirely and leading ot a collapse of the company).[/QUOTE] This is a good point however, maybe it could be a smaller increase every 3 months are maybe a larger increase bi-annually. [/QUOTE] Lastly, giving "oldbies" a potentially large stipend, compared to "newbies", can serve to DIScourage newbies from upgrading or participating - because they'll feel they can never "catch up" to the experienced players.[/QUOTE] It could DIScourage yes. My hope was that it would ENcourage. I was not DIScourage by people with great builds and lots of land when I first started. It only encouraged me to have the same for myself. I'm still working towards that goal. It varies with each player. [/QUOTE] An admirable idea; but the bottom line is that people need to learn that they'll get out of this whatever they put in. More US$ or more effort in-game yields more L$. You should NOT get more L$ 'for free' just for existing.[/QUOTE] Most people that have been here for a long time have earned a raise from LL. There are tons of people that give away there creation to newbs, or give them L's or take the time to teach them how to co-exist IW for free because they are a good citizen. Alot of these people deserve a raise and should get it. I would love to have that to look forward too. And to keep this from being "gamed...they can only implement this to 1 account per CC. MJ  Edit!!! Shit, I can't figure out the quote crap! I'll just bold the quotes!
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Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
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01-11-2005 21:48
they are all bad!
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Korg Stygian
Curmudgeon Extraordinaire
Join date: 3 Jun 2004
Posts: 1,105
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01-11-2005 23:18
Let's see.
Um. No.
Mere continued existence is not a valid basis for an increase in "stipend welfare".
I happen to agree that some are much more talented than others will ever hope to be. I also agree that the proposal might encourage a few. So what? It's a bogus solution because it rewards "nothing". No creation. No interaction. Nothing tangible.
Then again, I am not "for" anything more than base stipend --- however, since the bonus system currently used was in place when I joined, I think it royally sucks that it's being changed "as an experiment". Just as I didn't join to be a Beta tester of faulty/unfinished software, I don't pay money to be part of a social experiment....however the argument is made. This is advertised as a game...changing the rules in the middle of the game changes the nature of the game.
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MrsJakal Suavage
Purple Butterfly
Join date: 18 Jul 2004
Posts: 1,434
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01-11-2005 23:26
From: Korg Stygian Let's see.
Um. No.
Mere continued existence is not a valid basis for an increase in "stipend welfare".
I happen to agree that some are much more talented than others will ever hope to be. I also agree that the proposal might encourage a few. So what? It's a bogus solution because it rewards "nothing". No creation. No interaction. Nothing tangible.
Then again, I am not "for" anything more than base stipend --- however, since the bonus system currently used was in place when I joined, I think it royally sucks that it's being changed "as an experiment". Just as I didn't join to be a Beta tester of faulty/unfinished software, I don't pay money to be part of a social experiment....however the argument is made. This is advertised as a game...changing the rules in the middle of the game changes the nature of the game. I can see how this may be a change in the economy, hell its changing anyways. Just like you said. This may not be the best solution, however, can you come up with any other IW incentives?
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Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
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01-11-2005 23:32
I'd benefit quite a lot from something like this, having been here over a year and a half. However, it would devalue the L, so I am opposed to it. The whole point of the recent changes is to cut back on inflation, not increase it.
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eltee Statosky
Luskie
Join date: 23 Sep 2003
Posts: 1,258
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another oldbie checkin in
01-12-2005 01:42
no way, its utter gross favoritism, and i would never be okay with it, no matter how much it would benefit me. If they do find new ways to compensate players i say by participation, every day you log in a certain number of minutes you add x to yer base stipend kind of thing... something equally accessable to everybody
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wash, rinse, repeat
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Korg Stygian
Curmudgeon Extraordinaire
Join date: 3 Jun 2004
Posts: 1,105
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01-12-2005 02:04
From: MrsJakal Suavage ...like you said.... however, can you come up with any other IW incentives? Uh.. if you reread my post, I said I am not for any change. Why would I offer a different "solution" when I don't see a problem?
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MrsJakal Suavage
Purple Butterfly
Join date: 18 Jul 2004
Posts: 1,434
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01-12-2005 06:42
From: Korg Stygian Uh.. if you reread my post, I said I am not for any change. Why would I offer a different "solution" when I don't see a problem? REREAD what I said...I was referring to this statement however, since the bonus system currently used was in place when I joined, I think it royally sucks that it's being changed "as an experiment".~Korg Stygian If you pull your head out of your ass then you would see that I was agreeing with you and asking you to offer up another solution. Gawd!
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Kurt Zidane
Just Human
Join date: 1 Apr 2004
Posts: 636
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01-12-2005 07:08
wow very equivalence said. Permanent points create a form of inflation. Ultimately over time each point value is reduce closer and closer to 0. Plus it means a one time expense, with a permanent gain devalues each points value even further. Temporary point would remove lindens, and each point would have a a larger more noticeable value. Rewarding player who are out there socializing. Rather then rewarding people who went out and socialized a year ago. imagin going out and having a good week socializing collecting 50 or 100 points and finding 400 or 500 lindons in your pocket. ^.^
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Korg Stygian
Curmudgeon Extraordinaire
Join date: 3 Jun 2004
Posts: 1,105
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01-12-2005 07:12
From: MrsJakal Suavage Gawd! After reporting your post, I now repeat myself so that it might sink through your thick skull... Why would I offer a possible solution to something when I dispute the existence of a problem to be solved?
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Paradigm Brodsky
Hmmm, How do I set this?
Join date: 28 Apr 2004
Posts: 206
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01-12-2005 09:04
From: Tread Whiplash Uhm, no. This would be bad, bad, bad. Thirdly, this puts inflationary pressure on the economy; and you might very well end up with established players selling a lot of their L$ on the GOM. This starts to lead us back to the same situation we have right now - where "Basic" Account-holders can get more money in a manner that doesn't benefit LL (i.e. if the L$ is weak enough, people could buy it very cheaply from GOM or other sources - bypassing LL's pocets entirely and leading ot a collapse of the company). (Tread Whiplash) Tread Hit the nail on the head! People, some of you you still need to realize that the Second Life economy is a REAL economy and it drastically effects the profits of Linden Lab whose existance is sort of vital to our "world" 
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MrsJakal Suavage
Purple Butterfly
Join date: 18 Jul 2004
Posts: 1,434
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01-12-2005 09:39
From: Korg Stygian After reporting your post, I now repeat myself so that it might sink through your thick skull...
Why would I offer a possible solution to something when I dispute the existence of a problem to be solved? Reported me for what???? Forum Snitch! Report that too ya big baby! You and Alby should hook up! Edited to add: If you don't see a problem then why this post.... From: Korg Stygian Monday's economics announcement by Philp and real world considerations mean I am going to take a bath on this...my loss is likely to be your gain.
I have land to get rid of... Butsu - 36272m2 Arena - 4624, 2496 and 1024m2 plots Gray - 2464m2
Make me an offer on one or all.
I would prefer to get rid of it all at once - land resellers take notice.
Note: considering the Butsu land was bought back when land prices were outrageous, I know I am going to lose $ on this. Go for it. I am reasonable. Make me an offer. NUFF Said!!! So sad to see you go! NOT!
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Uncle Linden
Member
Join date: 14 Dec 2004
Posts: 62
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just a reminder
01-12-2005 11:53
Try and keep it civil in here. Name calling and insults only serve to devolve the conversation - which defeats the purpose of these forums.
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uncle
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Korg Stygian
Curmudgeon Extraordinaire
Join date: 3 Jun 2004
Posts: 1,105
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01-12-2005 15:10
From: MrsJakal Suavage Reported me for what???? Forum Snitch! Report that too ya big baby! You and Alby should hook up!
Edited to add: If you don't see a problem then why this post.... Waa waa waa/ I posted a sale notice for my land to attract buyers... is that unusual? As for "problem"... your request that I provide/offer a solution to a "problem" suggests that I respond to YOUR definition of a problem.. My reference is to the "problem" that Philip claims to be trying to fix --- which I do not think has actually been proven to exist. You seem to postulate a belief in the premise that Philip is correct and there is a reason to make a change.. I don't. Is that clear enough? Oh, btw, with an annual subscription, I am here through the end of that at least, and will almost certainly troll along on a Basic account when that runs out - if there is still anything here to troll after June 2005, and THAT very much remains to be seen given recent developments/mismanagement decisions here. Remember, once I paid the 9.95, I ensured te right to make you be stuck with me -- until they change the TOS again.. which is probably likely.
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Alain Moreau
Gling Glo
Join date: 3 Jan 2005
Posts: 25
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Um, back to the main idea . . .
01-15-2005 20:22
I think it would be good to have some kind of longevity bonus. Perhaps a small gesture by LL to it's loyal customers - 500L on your one year aniversary, whatever, just a bonus of some sort to say thanks.
Tons of businesses do this as incentive (like a toaster at the bank!) for continued customer loyalty. You think SL will be the ONLY game of it's kind? I think that once the technology improves (fewer crashes, less lag, etc.) we will see the genre flourish.
I think a bonus would also spur people to maybe buy a little more in world. Nothing like a little discretionary income to get the economy going . . . at least in the consumer culture world after which SL is modeled (guilty as charged, here, your honor).
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
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01-15-2005 20:39
i'm cool with an extra 500 on my SL birthday. With a nice dialog box saying i'm X years old 
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