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llSetLinkedPin(integer pin);

Wolf Rocco
Registered User
Join date: 31 Dec 2004
Posts: 38
01-20-2005 16:33
Gee wouldn't it be nice if linked prims had the same pin as the root object? guess thats not going ot be possible without this or some major mods.

Even though i think this particular item is usefull the main reason i'll be using a script updation tool like that one would be for particles. so maybe a linkedparticle system would be nice
Lance LeFay
is a Thug
Join date: 1 May 2003
Posts: 1,488
01-20-2005 20:52
Uhmm.. child numbers are so you can identify them individually.. if you want to affect all of them, just use LINK_SET...
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Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
01-20-2005 21:09
From: Lance LeFay
Uhmm.. child numbers are so you can identify them individually.. if you want to affect all of them, just use LINK_SET...


He's talking about using the script-updating LSL code, which can't affect linked objects without a script already being in them.
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