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Snapping to edge

Lukas Itoku
Registered User
Join date: 14 Jan 2006
Posts: 2
02-01-2006 01:13
Linden lab to intergrate a "snapping object to edge" function in the building feature for easier object alignment and positioning. Trying to align an object to another is such a tedious process. The ruler tool is not really very useful.

Another function I would like to see is an Align/ Distribute function that allows you to align or distribute selected objects along the axis you specify. To be able to use either the object edges as the reference point.


Please make the lives of builders easier!!!
Archy Scott
Registered User
Join date: 24 Sep 2005
Posts: 4
02-01-2006 07:21
Lukas,

One thing I've done to reduce the hassles of building is to always use the numbers to position objects. Another is to use whole numbers when first starting your build. That way it's easy to reference what you've done. Lastly, instead of remaking every prim, copy existing prims as often as possible.

You are right if you try to "drag" an item to line up, it's nigh on impossible.

Good luck and good building.

Archy
Kenzington Fairlight
Surrogate
Join date: 9 Jun 2003
Posts: 139
Align prims AND <lie> improve your sex life </lie>
02-01-2006 08:48
In the case that you have two prims of equal size, you could very easily use the snap to grid options for this. First make sure you have "use grid";(or whatever it's called, i don't have sl in front of me) checked then simply set your axis setting from "global" to "local" (located near the top right of the build window, just above the "more >>" button). Now as you drag a prim you will see units on the ruler that relate to the size of the prim. Take your first prim, hold shift and drag along an axis and snap to the "1x" value. this should easily align the edges of the prim. From here you can keep them aligned while resizing by turning off the "stretch both sides" check box (top right of the build menu again) and scale along the axis on the side facing AWAY from the first prim.(if that was all very confusing feel free to IM me in world and I'll try to show instead of tell. Pictures are worth a thousand words. OpenGL Renderings are worth a trillion, at least.)

Another useful tool is to select "copy selection" under the creation menu, then check "center copy" (or not, depends on what you want to do. I find turning center copy off is great for placing furniture). Let's say you started with a 1.5x1.5x1.5 cube and you want to put a 1x1x1 cube on top of it. Make both cubes wherever you like, then select the smaller cube and turn on "copy selection" and "center copy". Now click on top of the large cube. Your smaller cube should be sitting perfect on top of the larger one.

Just a side note on copy selection--currently it seems to have a problem with objects under a certain size ( under about 0.1 i think) where it rezes the copy INSIDE of the prim you click on. So if you find yourself clicking over and over and nothing seems to be happening that may be the reason.
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