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Nekokami Dragonfly
猫神
Join date: 29 Aug 2004
Posts: 638
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04-30-2005 13:11
It's currently sitting at the bottom of the second page in 38th place with only 97 votes. If you care about it, go vote. I myself hope that "finishing" the XML-RPC implementation will also improve the latency problem we're seeing with the one-way version we have currently -- a project I'm on is trying to use it to bring in device data from the client and we get one packet per 2-4 seconds, which is nowhere near the kind of throughput we need. neko
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
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04-30-2005 13:51
I'm still of two minds on this. A "finished" XML-RPC implementation would need to be able to filter out attempts to request the server a million times a second, for example (Denial of Service attacks being bad). This was essentially one of the fears that keeps us from having XML-RPC requests out of Second Life. If implementations could be made so abusive requests get blackholed, then maybe... just maybe we'll be ready for it. 
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Solar Ixtab
Seawolf Marine
Join date: 30 Dec 2004
Posts: 94
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04-30-2005 16:49
Rate limiting on a per-host basis with a "robots.txt" style of access listing. Seems trivial to me.
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