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Nephilaine Protagonist
PixelSlinger
Join date: 22 Jul 2003
Posts: 1,693
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08-11-2004 18:29
I've noticed that when using particles, they show up as a mass of red through which nothing else is visible when the view transparency option is on. This gets really difficult when shooting pictures, as the positioner being used to pose is really hard to find through the fog of sprites. Could particles be excluded from the View Transparency option?
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Catherine Omega
Geometry Ninja
Join date: 10 Jan 2003
Posts: 2,053
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08-11-2004 18:37
I'm confused. Why do you need View Transparency to shoot pictures? Couldn't you just turn particles off in Debug?
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Pete Fats
Geek
Join date: 18 Apr 2003
Posts: 648
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08-11-2004 18:51
Enter your friend ALT-SHIFT-= 
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
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08-13-2004 11:13
Same with clouds - you can turn 'em off, but its impossible to see anything by default. It would be nice to have it off by default.
Regards,
-Flip
_____________________
Peregrine Salon: www.PeregrineSalon.com - my consulting company Second Blogger: www.SecondBlogger.com - free, fully integrated Second Life blogging for all avatars!
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Christopher Omega
Oxymoron
Join date: 28 Mar 2003
Posts: 1,828
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Re: Particles excluded from View Transparency?
08-13-2004 14:26
From: someone Originally posted by Nephilaine Protagonist I've noticed that when using particles, they show up as a mass of red through which nothing else is visible when the view transparency option is on. This gets really difficult when shooting pictures, as the positioner being used to pose is really hard to find through the fog of sprites. Could particles be excluded from the View Transparency option? I think this is a bad idea. What's stopping GrieferBoi Lippmann from putting 10,000 transparent transparent-particle emitters on your land? It would be an almost impossible-to-locate grief. If you dont want the particles to be displayed in view transparency, simply disable their rendering via the debug menu.
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