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Coyote Seattle
Registered User
Join date: 24 Jan 2006
Posts: 20
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04-30-2006 17:15
This is a fairly simple idea on how to prevent (or at least ease) grid attacks, inspired by the 1.9.1 preview. llRezObject could be modified to throttle rezzing based on the script's owner, not just sleeping the script, in much the way that llHTTPRequest (apparently) does. That would at least make it grow much slower, if a given av could only rez, say, 120 objects per minute, grid-wide, rather than a few thousand. It wouldn't completely prevent grid attacks like keep happening, but it would at least slow them down immensely, giving time to clean things up, and possibly crash the sims that they start out in before they get the chance to spread. (And yes, I do consider crashing a sim to keep most of the grid clean of self replicators a good solution) Like this idea? Vote for it here! http://secondlife.com/vote/index.php?get_id=1338
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Seronis Zagato
Verified Resident
Join date: 30 Aug 2005
Posts: 454
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05-10-2006 10:30
Single most brilliant feature request i've seen since i joined SL.
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Warda Kawabata
Amityville Horror
Join date: 4 Nov 2005
Posts: 1,300
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05-10-2006 15:50
Way to nerf rez-foo.
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Llauren Mandelbrot
Twenty-Four Weeks Old.
Join date: 26 Apr 2006
Posts: 665
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Already implemented!
05-10-2006 16:44
From: Coyote Seattle This is a fairly simple idea on how to prevent (or at least ease) grid attacks, inspired by the 1.9.1 preview. llRezObject could be modified to throttle rezzing based on the script's owner, not just sleeping the script, in much the way that llHTTPRequest (apparently) does. That would at least make it grow much slower, if a given av could only rez, say, 120 objects per minute, grid-wide, rather than a few thousand. It wouldn't completely prevent grid attacks like keep happening, but it would at least slow them down immensely, giving time to clean things up, and possibly crash the sims that they start out in before they get the chance to spread. (And yes, I do consider crashing a sim to keep most of the grid clean of self replicators a good solution) Like this idea? Vote for it here! http://secondlife.com/vote/index.php?get_id=1338Already implemented: Grey Goo Fence
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