02-20-2006 18:05
I would like to see a debug menu feature that would allow us to disable all LODing of objects, trees, avatars and particles. This would be useful in the creation of movies within SL. For the objects this would include disabling the clipping of small objects.

Also, the current behavior of the disable character lod check does not save when closing sl. It would be nice to have that value stored.

Thanks!
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