it would be nice to be able to initiate certain events using code ... i know the language i program in allows this but i can see where an environment such as SL would not be ideal
most programming languages deal with a user interface... in SL, you are the user interface in that respect so initiating events could affect your character in a bad way.
things im talking about are like lanuages allow you to have event triggers so say you press the F3 key, and it spawns some event... the language I program in allows you to simulate the user pressing the F3 key programmatically.
saw a post somewhere else talking about wanting to be able to use llDialog to let a person choose teleport / sit positions... you could do that if we could initiate the CHANGED event programmatically instead of the user actually choosing Sit on the pie menu.
but yes... because of griefers i can see people having sensors and all that junk and when someone passes by makes the AV sit or send them somewhere... its not like we can't really do that now either using push, etc
this could work with the pay/money event as well, being able to use llDialog to popup confirming a purchase and choose Yes or Cancel or something to submit the transaction (spawn the money event)
would be a nice feature and may have already been discussed... im sure there are down sides as there are down sides to everything... so let 'er rip, hehe