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New prim type - Mesh

Timeless Prototype
Humble
Join date: 14 Aug 2004
Posts: 216
11-03-2004 06:04
Imagine a new prim type called Mesh. It is basically 3x3 squares, but split into triangles. Each node has a position.

I foresee that the number of node positions might make the prim data bulky.

Also, the clientside UI would need updating to support editing such a prim.
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Goshua Lament
Registered User
Join date: 25 Dec 2003
Posts: 703
11-03-2004 15:51
Mesh prims been sugested several times before. Should be findable inside some threads on search. I think it was never added because it would really lag the game with all of the extra data.
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