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Phil Soyer
Registered User
Join date: 11 Apr 2006
Posts: 32
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06-04-2006 21:00
i'd like to see flexible spheres
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Jeska Linden
Administrator
Join date: 26 Jul 2004
Posts: 2,388
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08-03-2006 14:07
Moved to Feature Suggestions forum for further discussion.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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08-03-2006 15:38
I assume that the problem with spheres being flexible is you'd have to do some kind of physical reconstruction of the prim rather than just changing a few parameters of the path the center of the sphere goes through.... since there isn't any such path.
Rather than making flexible spheres and toruses, how about giving us a bit in the current objects that support flexing that lets us apply the twist to the path rather than the angle of rotation about the path... making it a "bend" rather than a "twist". Then a lot of the cases where people are looking for flexible solid-of-revolution objects could be handled with bent cylinders and prisms instead.
And the bent prims would also be useful for other things as well. Like, as sections of large smooth circles.
I believe there are spare bits, since there's options in the solid-of-revolution objects that aren't used for anything in the linear prims. Some have been found to have an effect through prim torture (turning dimpled spheres into cubes to make side-pivot doors or ultra-flat circles, for example) but others don't have an effect and should be available for use.
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Ashrilyn Hayashida
Registered User
Join date: 6 Jul 2006
Posts: 103
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08-09-2006 17:34
I, too, would like to see flexible spheres. Not that I know anything about it, but I don't think it would be too different from a tapered cylinder. Just... rounded. The base of the flexible path would still come from an endpoint on one end, at any rate.
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Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
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08-10-2006 09:54
I don't see why spheres are too much different? It would just be a case of having the flexible-path be the z-axis like any other surely? I'd imagine it's probably more difficult to compute though than a cylinder.
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