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Auto fill prims!!! Please read this!!!

Rax Jessop
Registered User
Join date: 24 Dec 2005
Posts: 67
02-25-2006 20:09
I was in the sand box and I was thinking that it would be cool if SL had a "smart" auto fill system for negetive spaces in between the mutiple primitives. When i say "smart" i mean that by it should be able to tell the difference between different shapes. so if your are using cylinders it will fill the gap if a cylinder, and same with (modified) cubes. It could base it's depth on the gaps perimeter and it's depth. Also it be able able to taper or skew the object.
AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
02-25-2006 20:50
This is more something that it's up to users to code than LL.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
02-26-2006 04:01
You're missing the "pie" option.
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
02-26-2006 05:37
Anything that makes it easier for morons to fill an entire level of sandbox with a prim floor is a bad thing that I cannot support.
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
03-03-2006 09:11
From: Reitsuki Kojima
Anything that makes it easier for morons to fill an entire level of sandbox with a prim floor is a bad thing that I cannot support.


No, see, you forgot about the .1 meter limit. We'd be doing tiny fix-fills with this. ;)