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Display Z Coordinate in Mini-Map |
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Cadroe Murphy
Assistant to Mr. Shatner
Join date: 31 Jul 2003
Posts: 689
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01-01-2005 09:35
In addition to the X and Y coordinates of our avatar's position, I suggest the Z coordinate also be displayed in the Mini-Map. It's a three dimensional world. In places with scripting turned off (like many telehubs and the Newcomb sandbox), you can't even find your altitude with LSL.
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
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01-01-2005 15:27
/stamp
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Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
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01-01-2005 16:14
You can see your altitude in the about box, though.
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Kurt Zidane
Just Human
Join date: 1 Apr 2004
Posts: 636
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01-01-2005 16:58
they could display hight by color. Grenn z = 0, red z = max.. or some thing like that
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Carnildo Greenacre
Flight Engineer
Join date: 15 Nov 2003
Posts: 1,044
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01-01-2005 22:55
they could display hight by color. Grenn z = 0, red z = max.. or some thing like that ![]() What would "max" be, though? I've been up to 30000 meters, and I know other people have been much higher. _____________________
perl -le '$_ = 1; (1 x $_) !~ /^(11+)\1+$/ && print while $_++;'
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Cadroe Murphy
Assistant to Mr. Shatner
Join date: 31 Jul 2003
Posts: 689
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01-02-2005 06:19
You can see your altitude in the about box, though. Ha, thanks for the info, Eggy. I'd still like the Z to be displayed in the Mini-Map, although it's less necessary. _____________________
ShapeGen 1.12 and Cadroe Lathe 1.32 now available through
SLExchange. |