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Link Number on edit window

Nicola Aquitaine
Registered User
Join date: 11 Feb 2006
Posts: 27
05-07-2006 04:47
When dealing with scripting objects that need to modify the parameters of linked parts, it woul d be very handy to be able to visually see the link number of a specified prim in a linked object. I suggest that the easiest way to achieve this, with the least fuss, is to display the link number of a selected prim, when in 'edit linked parts' mode, on the edit window someplace.

That way we could select the prim we need to modify in the script and copy down the link number.

As things stand right now, the only prim you can easily determine the link number for, is the root prim, the rest require trial and error, or other cumbersome means.
Lex Neva
wears dorky glasses
Join date: 27 Nov 2004
Posts: 1,361
05-07-2006 09:55
Yes, yes, a thousand times yes!! I hate having to drop a one-use script into a prim to figure out the link number. I'd even settle for a debug menu item that tells me the link number, just like Debug->Rendering->Selected Texture Info tells you the face number.